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0
votes
Fixed

Tilemap does not invoke Tilemap.tilemapTileChanged event when Tilemap co...

2D

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Jan 09, 2021

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Version/s: 2019.4, 2020.2, 2020.2.1f1, 2021.1, 2021.2

Reproduction steps: 1. Open attached project "1304936.zip" 2. Open "SampleScene" 3. In Tile Palette use the paint/move or delete too... Read more

0
votes
Fixed

Crash on Shader::FindPropertyIndex when changing Material's Shader to St...

Shader System

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Jan 09, 2021

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Version/s: 2019.3.0b5, 2019.4.12f1, 2020.1.0a6, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Open attached project "1304931" 2. Open scene "SampleScene" 3. In the Hierarchy, select "Cube" 4. In the Insp... Read more

2
votes
Fixed

[Particle System][Vulkan][URP] Particles start freezing when Graphics Jo...

Visual Effects - Legacy

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Jan 09, 2021

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Version/s: 2020.2, 2021.1, 2021.1.0b1, 2021.2

Reproduction steps: 1.Open the attached user's project "Particle System Graphics Jobs Bug.zip" 2.In the Project window under the "As... Read more

0
votes
Fixed

Player Window can not be maximised after being taken out of fullscreen w...

Universal Windows Platform

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Jan 09, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.0f1, 2021.1, 2021.2

How to reproduce: 1. Create a new project 2. Build and run on UWP 3. Minimize the Window 4. Press Alt+Enter to toggle fullscreen Ex... Read more

0
votes
By Design

[WebGL] Sounds in the Build are distorted when the Audio Clip is below 0...

WebGL

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Jan 08, 2021

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Version/s: 2018.4, 2019.4, 2019.4.16f1, 2020.1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached "ShortSoundsWebGL_2019.4.16f1" project 2. Open the Scene "SampleScene" 3. Enter the Pl... Read more

0
votes
Fixed

First Material data is used for Shadowmap rendering when using multiple ...

Graphics - LowLevel

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Jan 08, 2021

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Version/s: 2019.4.16f1, 2020.1.7f1, 2020.1.17f1, 2020.2.2f1, 2021.1, 2021.2

First Material data is used for Shadowmap rendering when using multiple Materials with the same Shader and different properties. Thi... Read more

0
votes
Fixed

Some Shader Requirements don't have a C# enum representation

Shader System

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Jan 08, 2021

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Version/s: 2018.4, 2019.4, 2019.4.16f1, 2020.1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the attached '1304582.zip' project 2. Build the project (File > Build and Run) 3. In the Unity Editor open... Read more

0
votes
Fixed

[UIElements] ArgumentException is thrown when the PropertyField is bind ...

UI Toolkit

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Jan 08, 2021

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Version/s: 2019.4, 2020.1, 2020.2, 2020.2.1f1, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached "TestUIElements.zip" project 2. Select the "TestObject" ScriptableObject in the Projec... Read more

0
votes
Fixed

[iOS] App shows a black screen when orientation is changed during UIView...

Mobile

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Jan 07, 2021

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Version/s: 2018.4, 2019.4, 2019.4.13f1, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Open attached project "iOSRotationIssue" 2. Build and Deploy the Scene "SampleScene" to a device 3. Hold the ... Read more

0
votes
Fixed

[Object Selector] Assets are not displayed in Select Object window when ...

Editor - Functionality

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Jan 07, 2021

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Version/s: 2021.2.0a1

How to reproduce: 1. Open the user's attached "Atlas_Test" project 2. Open the Scene "SampleScene" 3. In the Hierarchy select the "S... Read more

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