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12
votes
Fixed

Camera control doesn't work after Handles.Button grasps a mouse click event

Scene/Game View

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Feb 25, 2013

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Version/s: 4.0.1f2

Steps to reproduce : - import the project attached - open the scene "test" - focus on the camera with "F" - right click on the draw... Read more

0
votes
Fixed

Something breaks in Unity occasionally, and prefabs stop working properly

Assets Management

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Feb 24, 2013

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Version/s: 4.0.1f2

1. In Project window in the project root, Create > tk2d > Font. 2. Immediately after that, press Ctrl R (Assets > Refresh). The pr... Read more

0
votes
Fixed

Docs - Scripting - Poor documentation for iPhone classes

Docs - Scripting Reference

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Feb 22, 2013

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Version/s: 4.1.0b3

The iPhone classes are at the end of the runtime class list and not in their correct alphabetical position - http://docs.unity3d.com... Read more

0
votes
Fixed

The Humanoid character definition configuration context doesn't take int...

Animation

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Feb 22, 2013

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Version/s: 4.1.0b4

Steps to reproduce : - import the project attached - configure model A and B and notice that they look as expected - configure mode... Read more

0
votes
Fixed

Point/Spot lights are incorrectly reported as not having shadows in forw...

Shadows/Lights

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Feb 22, 2013

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Version/s: 4.1.0b3

Steps to reproduce : - import the attached project - open the scene - select the point light - observe the message in the inspector... Read more

0
votes
Fixed

[API] Setting Application.setTargetFrameRate in Play mode overrides glob...

Graphics - General

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Feb 21, 2013

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Version/s: 4.1.0b4

* Make sure all quality settings have vsync off. * open up the vsync scene. * Notice that the VSYNC object has a target frame rate s... Read more

2
votes
Fixed

OSX standalone build includes files from the Plugings folder

Deployment Management

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Feb 18, 2013

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Version/s: 4.1.0b4

Steps to reproduce : - open the project attached in 4.1 - build it for standalone - view the Contents of the app and notice the Plu... Read more

0
votes
Fixed

Wrong counter in Build Settings when over 100 scenes are in the project

Deployment Management

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Feb 18, 2013

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Version/s: 4.0.1f2

Steps to reproduce : - import the project attached - go to Build Settings - select all the scenes and drag them in scenes in build ... Read more

0
votes
Fixed

Parented Camera breaks the Physics.Raycast command

Physics

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Feb 17, 2013

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Version/s: 4.0.1f2

Steps to reproduce : - import the project attached - play the scene - press the plus icons within the rectangles on both and press ... Read more

0
votes
Fixed

Audio Memory usage is incorrect in Profiler

Audio

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Feb 15, 2013

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Version/s: 4.0.1f2

Could reproduce in Version 4.2.0a1 (e507cb846753) To reproduce: - Open attached project "AudioMemoryUsage.unitypackage" and launch ... Read more

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