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Submitting an Outgoing Change immediately moves it in the Incoming Chang...
Create an outgoing changeset in a project on SVN and Submit it. It will appear as an Incoming changeset. (this is with local SVN rep... Read more
Version Control window: Incoming Changes are missing their icon
See attached screenshot. I assume the default white icon should be something similar to the red triangle for the Outgoing Changes, o... Read more
Character controller falls through terrain on mobile devices.
1) Start scene "terrain" 2) Play in editor, observe no bug. 3) Play in Mac OSX, observe no bug. 4) Publish to Android, jump off clif... Read more
Scene saved in specific changeset is not removed from default
- Create a SVN repo locally. - Add a new Unity project to it at revision 1. - Open the project in unity and save the default scene. ... Read more
Can't save empty scene in new project on SVN
Create new SVN repo locally and add a new Unity project to it as the first revision. Open the project in Unity. Save the default emp... Read more
Can't add .meta file to SVN
With a project hosted on SVN that has a versioned material: - select the material in the Project browser - change the main color - s... Read more
EditorSettings asset icon missing in the Project Browser
See attached screenshot. This is the same for all .asset files Not a regression compared with 4.1.0f2. Read more
Commit simple changes to scene file doesn't work if file was changed by ...
- Create a project with an empty scene and host it on SVN - Open the project in Unity on two different machines - On one machine ad... Read more
Lots of extra asssets are created in the project when having conflicts i...
- In a project hosted on SVN, make some changes from a machine and submit them - On a different machine make some other changes to ... Read more
Version control gets disabled when adding asset to newly created folder
As it probably requires to be connected to Subversion repository, here are steps from beginning: 1. Create new project in Unity 2. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects