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4
votes
Fixed

VR - Flickering UI due to Water Planar Reflection

VR

-

May 05, 2015

-

Version/s: 5.1.0b5

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0
votes
Fixed

Debug.Assert has no default message

Scripting

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May 05, 2015

-

Version/s: 5.1.0b5

New Debug method Debug.Assert doesn't print out any default message to console if the message is not provided. 1. Open scene.2. Add ... Read more

0
votes
Fixed

Assertions allocate garbage

Scripting

-

May 05, 2015

-

Version/s: 5.1.0b5

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0
votes
Fixed

465f1: UI issues with Battlestar Galactica

Webplayer

-

May 05, 2015

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Version/s: 4.6.5

-e: when running the game with 4.6.5f1 runtime some UI elememts are missing text -repro:--login at http://eu3.battlestar-galactica.b... Read more

0
votes
Fixed

NetworkTransform can corrupt SyncVars

Networking

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May 05, 2015

-

Version/s:

NetworkTransform component can corrupt the values of SyncVars on other scripts on the object. Only happens if components are "below"... Read more

0
votes
Fixed

Transition blend handles should not be inversable

Animation

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May 05, 2015

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Version/s: 5.1.0b5

Transition blend handles should not be inversable 1. What happenedWhen manipulating the transition blend handles (blue start/end han... Read more

0
votes
Fixed

[Shaders][GLES2.0] Realtime Lightmaps are black (Asus K01A - PowerVR SGX...

Global Illumination

-

May 05, 2015

-

Version/s: 5.1.0b5

The shaders for realtime lightmaps are not compiling correctly in PowerVR SGX 544MP GPU. Read more

0
votes
Fixed

AssetDatabase.GetAssetPathsFromAssetBundle Only Returns Assets Explicitl...

Asset Loading

-

May 05, 2015

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Version/s: 5.0.1p3

Reproduction steps:1. Open attached project "AssetBundlePaths"2. From the editor menu select AssetBundles -> Dependencies3. This ... Read more

0
votes
Fixed

Unable to select Sprite from Scene View by clicking on it

2D

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May 05, 2015

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Version/s: 5.2.0a1

1. import a Sprite and add it to the scene2. click somewhere not on the Sprite in the Scene Viewer3. click on the Sprite in the Scen... Read more

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