Search Issue Tracker
Memory does not get released after building
Steps to reproduce : - go to \\homes\project drop - import the project FishvCrabs6-26 - go to SCG > Custom Builds > Open Build Wind... Read more
Playing full screen video causes CGContext errors on iOS
To reproduce: 1. Open project Autorotation Copy 2. Build and run on iOS (reproduced with iPhone5 6.1.4, not reproducible iPad4 6.1, ... Read more
Reset button of player settings doesn't work
Steps to reproduce : - go to Edit-Project settings -Player - edit any information - click reset button Read more
IE11 not recognized as supported browser
-e: as per title -mail from MS: Reference #: 263704 Description of the Problem: [IE 11 Issue] Unity Web Player_V-4.1.1.0 :- Add-on... Read more
[VCS] Version control (Perforce) submit screen doesn't allow scrolling i...
Steps to reproduce : - connect to perforce and import the Angry Bots project - check out the Animations folder - then submit it and... Read more
SSAO Effect creates noise behind the character in the scene
Steps to reproduce : - import the project attached - open the scene - press play and notice the noise behind the character *Note: ... Read more
Stretched view after unlocking (after video player orientation switch)
To reproduce: 1. Open project AutoRotation_copy 2. Build and run on iOS 3. Hold device in landscape 4. Press on any video mode to st... Read more
Delete Layouts window looks bad if layouts have long names
Save your layout with using a long name (jfojdsgfodjigioejwovnisdoovbjidokmbodsjfobndsobnkdsnbkjdfs). From the Layouts dropdown sel... Read more
Adding Texture to MaterialPropertyBlock leads to crash.
1) What happened Adding Texture to MaterialPropertyBlock leads to crash. 2) How can we reproduce it using the example you attached ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects