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Static constructor doesn't work with IL2CPP
How to reproduce: 1. Open attached project2. Open scene scene.unity- Scene contains nothing but a gameobject with a script attached.... Read more
High CPU usage while downloading assetbundles
1. Open attached project2. Build to iOS3. Press LoadBundle button4. Look at CPU usage Regression from: 5.3.0f1 Read more
Incorrect Pre-Build event command line on Universal build
Reproducible on 4.6.0f1, 4.6.1f1, 4.6.3f1; Visual Studio solution created by Unity after the Windows Store Universal 8.1 build from ... Read more
Editor is frozen on "Reloading Domain" when entering Play Mode for the s...
Steps to reproduce:1. Open the “TestSocketPoll.zip” project2. Open the “SampleScene”3. Enter Play Mode4. Exit Play Mode5. Enter Play... Read more
[Lighting] Vertex lighting artifacts with high intensities
Steps to reproduce:1. Open user attached project "VertexLightingArtifacts55.zip"2. Observe the lights in the Hierarchy and scene vie... Read more
[Oculus Quest][Oculus Go] Using Single Pass results in a black screen wi...
Repro steps:1. Open initial attached project "Water"2. Build and run on Oculus Quest/Go Actual: Black screen appears after launching... Read more
Input.mousePosition changes when Cursor.lockState is CursorLockMode.Locked
How to reproduce:1. Open the attached project ("case_1161911-Test_Crosshair1")2. Open the repro scene ("SampleScene")3. Enter the Pl... Read more
QNX platform “Contact Sales” button text is misaligned in Build Profiles...
Steps to reproduce:1. * Create a new project2. Open Build Settings window3. Select QNX platform and observe the “Contact Sales” butt... Read more
[VR]Command buffers placed at "AfterDepthTexture" get stretched over vie...
Steps to reproduce:1. Download and open the attached project2. Make sure VR or Split Stereo Display is enabled2. Enter Play mode Exp... Read more
Mesh with Cast Shadows set to Shadows Only isn't selectable in scene view
Steps to reproduce: 1. Open attached project2. Open scene "repro"3. In hierarchy, select plane and notice that it has "Cast Shadows"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks