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0
votes
Fixed

Errors when importing AnimFollow Asset

Asset Import

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Jun 05, 2015

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Version/s: 5.0.2f1

To reproduce:- Open new project- Set a cache server- Set Version Control to "Visible Meta Files" in the editor Settings.- Set Asset ... Read more

0
votes
Fixed

[SpriteRenderer] Adding multiple materials to the Sprite Renderer spams ...

2D

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Jun 05, 2015

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Version/s: 5.0.2f1

Steps to reproduce: 1. Create new project2. Create an empty 'Sprite' game object3. Select the Sprite in the hierarchy4. Open the ins... Read more

0
votes
Fixed

Unsafe code with byte* fails to compile

IL2CPP

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Jun 05, 2015

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Version/s: 5.0.2p4

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0
votes
Fixed

[CacheServer][Prefab] Prefab isnt refreshed with prefab 'Apply' after a ...

Assets Management

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Jun 05, 2015

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Version/s: 5.0.2f1

Steps to reproduce: 1. Set up a Cache server2. Open attached project3. Connect to the Cache server (Edit -> Preferences -> Cac... Read more

0
votes
Fixed

Editor setting "Virtual Reality Supported" effects Standalone build sett...

VR

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Jun 04, 2015

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Version/s: 5.1.0f2

To reproduce:1.Open attached project.2.Check Editor settings, notice that "Virtual Reality Supported" is enabled.3.Try to build proj... Read more

0
votes
Fixed

NavMesh.SamplePosition() returns incorrect value on slope near NavMesh i...

AI

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Jun 04, 2015

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Version/s: 5.0.2p2

How to reproduce: 1. Open attached project2. Open scene Scenes/BakedPlane.unity3. Open the Navigation window4. Play the scene- Scene... Read more

0
votes
Fixed
0
votes
Fixed

2D Constraints do not constrain when the pivot point is not the middle

Physics2D

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Jun 04, 2015

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Version/s: 5.1.0f2

To reproduce:1. Open attached project2. Open constraints scene3. Enter play modeExpected result: the Y value of pink_hair_punk_lady ... Read more

0
votes
Fixed

Resources.Load() works much slower on project built with Unity 5 compare...

Android

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Jun 04, 2015

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Version/s: 5.1.0f2

Repro steps:1) Download both .apk files and transfer/install them to device2) Run the version built with Unity4 - BUG_ResourcesLoad4... Read more

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