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“Unable to parse file" error is thrown when opening a specific project w...
Reproduction steps1. Open the attached “ASDQWE” project2. Observe the Console Window Expected result: No error is thrownActual resul... Read more
The Inspector pane layout in the UI Builder window is misaligned when a ...
How to reproduce:1. Open the attached “IN-85122” project2. Open the “MainMenuVisualTree” UXML file in the UI Builder window3. In the... Read more
NullReferenceException is thrown when adding a Blur Renderer Feature
Reproduction steps:1. Open the attached “IN-85616.zip” project2. Select the “URP Renderer” from the Project Window (Assets > Sett... Read more
Search Scene Selector shows file with unity in their name
Ensure you have an asset with the word .unity in its name Go to menu Window -> Seach -> Scene Expected Results: The scene sele... Read more
Incorrect vehicle rotation when using ForceMode.VelocityChange
Reproduction steps:1. Open the attached “2022_IN-84796“ project2. Open the “Assets/DogsSimcadePhysics/Demo/Scenes/Simcade_DemoScene.... Read more
[OculusXR][GLES][BiRP] Android external OES texture does not render when...
Steps to reproduce:1. Open the attached user's project "ExternalImageLowOverheadMode.zip"2. Make sure that Graphics API is set to Op... Read more
[Linux] Dropdown Menus are filled with empty entries when the Menu inter...
Steps to reproduce: Open any Project Resize the Console Window so that its top border is close to the Editor Windows bottom edge In ... Read more
[HDRP] [Metal] Tiled artefacts when using DRS
Reproduction steps:1. Create a new HDRP Sample project2. Enable Project Settings -> Quality -> HDRP -> Rendering -> Dyna... Read more
[HDRP] Empty template starts with incorrect Physically Based Sky (incorr...
Reproduces on: 6000.0.22f1 Tested on: M2 MBPro, Windows 11 Steps to reproduce: Simply create a new empty HDRP template Wait till edi... Read more
Big chunk of "Untracked" memory in the Memory Profiler screenshot when a...
Reproduction steps:1. Open the attached "repro_IN-84472" project2. Open the "Assets/TriLib/TriLibSamples/AssetViewer/AssetViewer.uni... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Windows] “GUI Window tried to begin rendering while something else had not finished rendering!…” Error is thrown after opening “Insert a template into current VFX Asset” window
- No InvalidOperationException error thrown when Active Input Handling is set to "Input System package" and "OnMouseDown()" is triggered
- Crash on mdb_xcursor_init1 when opening a specific project
- HDRP Decal Projector uses “Default” layer as main layer in “Rendering Layer Mask” instead of “Decal Layer Default”
- Cameras Overlay menu has unnecessary empty space at the bottom