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[ShaderCompiler] inout structs with COLOR semantic member cause wrong em...
How to reproduce: 1. Open attached project2. Build to iOS and run- Note that the app crashes on startup Read more
Input.gyro.attitude doesn't output data from OrientationSensor
To reproduce:1. Build attached project2. Deploy solution to device3. Notice that Input.gyro.attitude doesn't output data from Orient... Read more
[SphereCast] Collider isn't detected when sphere cast is created in cert...
Steps to reproduce: 1. Open attached project2. Attach testPhysics.cs to any object in hierarchy3. Run scene4. In console, notice tha... Read more
The editor crashes when adding a component with a DestroyImmediate() cal...
How to reproduce: 1. Open attached project2. Select any gameobject3. Drag and Drop EditorCrasher.cs into the inspector to attach it-... Read more
HingeJoint.motor no longer accepts a negative JointMotor.targetVelocity
To reproduce:1.Open attached project.2.Open and play "repro" scene located in Assets.3.Notice console output of JointMotor.targetVel... Read more
[OculusCV1] Reflection of sky on water doesn't work as expected
To reproduce:1.Open attached project.2.Open and play "Rift Water Sky Reflection Problem" scene located in assets.3.Try slowly lookin... Read more
[Windows] Multibyte characters in the company/product name are wrongly e...
Using multibyte characters (e.g. Chinese, Japanese and Korean) in the company name (PlayerSettings.companyName) and the product name... Read more
[Crash][OcclusionCulling] Crash when entering visualization mode
Steps to reproduce: 1. Open attached project "OcclusionCullingCrash.zip"2. Open scene "repro"3. Select Main camera in hierarchy4. In... Read more
UnityEngine.xml is included in iOS build
1. Create new project2. Build to iOS3. UnityEngine.xml file will appear in built iOS project > Data > Managed folder Read more
CanvasRenderer only renders the first 5 submeshes
How to reproduce: 1. Open attached project2. Open scene Bug.unity3. Select the gameobject Canvas/Image4. Switch Inspector to Debug m... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping