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"Use Lightmaps" in the scene view doesn't properly restore realtime lig...
1 Create new project and import attached package in it 2 Open scene Bug1 3 Turn off "Use Lightmaps" in the scene-tab(sun icon) . ... Read more
"-e" on Bug reports
Bugs submitted using your bug reporting app show up in your issue tracker beginning with the string "-e". Read more
No sound with AudioSource.PlayClipAtPoint when Time.timeScale is set to 0
Reproduction steps: 1. Open AudioSourceError project 2. Attach AudioSourceErrorExample script to Main Camera 3. Attach Pause audio f... Read more
[Halos] Halo objects don't transition between scenes when using DontDest...
Run Scene 1 in the editor. Press space to skip to scene 2. The object is carried across, but the halo disappears. Stop the program. ... Read more
Surface Shader custom per-vertex data example is missing details
Steps to reproduce : - open Documentation/Documentation/Components/SL-SurfaceShaderExamples.html - go to section "Custom data compu... Read more
The SkinnedCloth points get messed up when a SkinnedCloth is added to a ...
Steps to reproduce : - import the project attached - open the "testscene" - select Male > Robe XXXXXXX from the Hierarchy - Add Com... Read more
[Texture2D] Texture2D.Compress() method compresses texture correctly, bu...
Texture2D.Compress() method compress texture correclty, but writes errors in console: d3d: failed to create 2D texture id=1289 w=1 h... Read more
SystemInfo to include supportsAudio info
SystemInfo class doesn't have any way to check if device supports audio, could we add it? Read more
[Visualization] Lightmap Resolution scene visualization mode doesn't wor...
To reproduce: 1. Create new project 2. Import zbias-repro 3. Open network view 4. Switch to UV charts 5. Notice that ZBiasedPlane is... Read more
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