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[Android][IL2CPP] App crashes on launch when Managed Stripping Level is ...
How to reproduce: 1. Open Unity project "1084190-repro" 2. Build on a device -- Notice that application crashes on launch Reproduce... Read more
[Addressables] Modifying Addressable asset group contents does not mark ...
How to reproduce: 1. Open user-submitted project (AddressablesSetDirtyBugRepro) 2. Remove the Assets from Group 1 3. Add some Assets... Read more
"Move of a SavedFilter has invalid input" errors appear when dragging Pa...
To reproduce: 1. Open any project 2. In Project window, drag the Packages folder on to Favorites section Expected: no errors appear... Read more
Unity crashes when using Legacy Runtime
Steps to reproduce: 1. Open supplied project Expected: no crash Actual: crash Reproduced in: 2018.3.0a10, 2018.3.0b3, 2019.1.0a2 N... Read more
[2D] [2d Triangle] Warnings appear in console when using 2d Triangle pac...
Two warnings appear in console when using 2d Triangle package Steps to repro: 1. add com.unity.2d.triangle package to your project... Read more
Package Manager UI - Content in the detail view does not wrap at the edg...
Content displayed in the Package Manager UI detail view currently doesn't wrap, meaning you have to scroll horizontally to read it. ... Read more
Package Manager UI - Detail view layout is broken when using 2.0.1 on 20...
When using Package Manager UI version 2.0.1 with Unity core 2019.1, the layout of the detail view will be broken. The content insid... Read more
Error: "Destroying a GameObject inside a Prefab instance is not allowed"...
Steps: 1. Open user's attached project ("BugDestroyInsidePrefab5.2_Copy.zip") 2. Enter Play mode 3. Drag and drop Assets/Resources/P... Read more
Modifications to Prefab instances in the Scene are reset when replacing ...
When replacing a prefab asset the transforms, as well as all modifications to all prefab instances in the scene of that prefab asset... Read more
[UWP] After building project on .NET backend two exceptions are printed ...
Steps to reproduce: 1. Create new project 2. Switch platform to UWP 3. Change scripting backend to .NET 4. Build Project Expected ... Read more
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