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[DX11] Incorrectly resizing when switching from windowed mode to fullscreen
Steps to reproduce:1. Create a new project.2. Build it to windows standalone.3. Run it with forced dx11.4. Open in windowed mode, in... Read more
[AssetLoading] Memory leak when loading bundles
Repro steps: 1) Open the project2) Open LoadBundles.cs script and comment line 58 (www.assetBundle.Unload(false))3) In the menu bar ... Read more
[WebGL] Application.targetFrameRate has no effect
-e: see title -repro:--open attached package--build and run for WebGL--NOTICE the set targetframerate is not adhered to Read more
[SceneViews] Clustering loading bars pop up all the time during bake if ...
To reproduce:1. Open a scene which takes a while to bake (I used MayanTemple)2. Switch to Clustering view3. Start bake4. Notice cons... Read more
"Error adding system: Data not available." thrown when building specific...
To reproduce:1. Open attached project2. Open scene 33. Build standalone4. Notice warning "GI output for inputsystem:xxxx is missing.... Read more
[AnimatorOverrideController] Animator window does not show any states of...
How to reproduce:1. Create animator controller with name "a"2. Create some animation states in animator controller3. Create Animator... Read more
[Unity Test Tools] Mono.Cecil error is thrown in Unity 5.2
To reproduce:1. Create new project in Unity 5.22. Import "Unity Test Tools" asset from the asset store3. Observe the error in the co... Read more
Impossible to change Animator parameter's values in Animator Window usin...
How to reproduce:1. Open the attached project1. Open Main scene2. Open Animation Window3. Select Player in hierarchy4. Add Property ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled