Search Issue Tracker
IL2CPP Build fails when UniTask variable is declared in the struct
Reproduction steps: # Open the attached project (“IL2CPPUniTaskBug.zip“) # Select Scene Assets/Scenes/SampleScene # Build Proje... Read more
[Android] ViewportPointToRay coordinates are incorrect when TargetDispla...
How to reproduce: 1. Open the attached “test_13420.zip“ project 2. Build and Run the “SampleScene“ Scene on Android 3. In the Sce... Read more
Crash on GameObject::IsActive when dragging a Prefab to a Scene
Reproduction steps: 1. Open the user’s attached project 2. In the Project Window find “Hollow” Prefab 3. Drag “Hollow” Prefab into t... Read more
Light is not fully displayed when Lightmap Encoding is set to Low or Med...
Steps to reproduce: 1. Open the user’s attached project 2. Open the “Assets/lightbake_error.unity“ Scene 3. Navigate to Edit > Pr... Read more
The image is not displayed in a window when the image Y axis is flipped
1. Open the user-attached “DeleteMeNow.zip” project 2. Open the test window in Window -> UI Toolkit -> TestFlip 3. Observe the dis... Read more
Undefined Behaviour with Vulkan and URP on Android Platforms when using ...
Reproduction steps: 1. Open the user’s attached project “case-0000000.zip” 2. Build and Run the project using an Android build 3.... Read more
Prefab Variant in Project view still shows changes made and applied in t...
To reproduce: * Open Unity Hub and create the New Project; * Create Prefab in the Hierarchy window; * From Prefab in the Hierar... Read more
Crash on MatchAsset when opening project
Reproduction steps: 1. Open the attached user’s project Expected result: The project opens Actual result: Unity Editor crashes ... Read more
Decompressing DeflateStream swallows exceptions when they are thrown by ...
Reproduction steps: 1. Open the attached project 2. Open the Test Runner window 3. Run the Edit Mode test Expected result: The... Read more
Crash on UI::Canvas::DrawRawMesh when opening the Profiler Window
Reproduction steps: 1. Open the attached project “UnityIssue” 2. Open “Scene” Scene 3. Enter the Play Mode 4. Press “Tap me to c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] [Vulkan] Cubes stuck on the first few frames of rotation and application flickering when an Overlay Camera is added to the Camera Stack with MSAA enabled
- Profiling information icon does not update for Light Mode
- [Linux] Type to select functionality is missing for drop down menus
- TextMeshPro calculates Width Compression incorrectly when using certain values in the WD% field
- VFX Graph link contrasts fail WCAG guidelines