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[UI] Animator State Machine information disappears from Inspector when h...
Steps to reproduce: 1. Open the attached project "Case_1307535" 2. In the Project Window select "Cube" 3. Double click to open it in... Read more
Error after adding event then changing option of a clip
The following error is generated in the console after specific repro steps of adding an event, then changing an option of a clip… T... Read more
IPointerUpHandler is called on the same frame as IPointerDownHandler aft...
Reproduction steps: 1. Open the user's attached project and Scenes/SampleScene scene 2. Enter the Play mode 3. Click on the Hierarch... Read more
[Android] Gradle build fails when the Bundle Version Code value is lower...
How to reproduce: 1. Create a new project 2. Make sure the Android platform is selected in the Build Settings 3. Navigate to the Pro... Read more
[CPU] Baked Lightmap shows artifacts when Game Object intersects with Te...
Steps to reproduce: 1. Open the attached "case_1300585.zip" project and Game scene 2. Select Window/Rendering/Lighting 3. Set Progre... Read more
"MonoBehaviour" children count increases with each import of a script in...
How to reproduce: 1. Create a new project 2. Open the Profiler window (Window -> Analysis -> Profiler) 3. Change the Profiler Module... Read more
RenderTexture memory usage grows when a script is reimported
How to reproduce: 1. Open the attached "1307442_Repro" project 2. Open the Profiler (Window->Analysis->Profiler) 3. Make sure only t... Read more
Children of "RenderTexture" have empty Names in the Profiler Memory Module
How to reproduce: 1. Create a new project 2. Open the Profiler window (Window -> Analysis -> Profiler) 3. Change the Profiler Module... Read more
AssetDatabase.ImportPackage does not run via Command Line when -quit fla...
Reproduction steps: 1. Unzip the attached "Test.zip" projet 2. Edit test.sh file by inserting the Unity Editor and project paths (te... Read more
Dependency package version is not updated in the manifest.json file when...
For example, there's a package A (1.0.0) that depends on packages B (1.0.0), C (1.0.0). If package A is updated to version 2.0.0 tha... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Lightmap has artifacts when Generating Lighting
- Editor crashes when starting a new game session using Direct3D12 Graphics API
- Play on awake does not work with an audio random container when instantiating a game object
- Play on awake does not work with an audio random container when loading a scene
- Prefab components are not rendered correctly in the Inspector Window when "HideFlags.HideInInspector" is used