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0
votes
Fixed

[Animation] Missing delete confirmation dialog when deleting blend trees

Animation

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Jul 15, 2015

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Version/s: 5.2.0a2

Reproduction steps:1. Open attached project "DeleteConfirm"2. Select "Controller" animator controller3. In the Animator window doubl... Read more

0
votes
Fixed

Tizen:ScriptingBackend not initialized

Tizen

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Jul 15, 2015

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Version/s: 5.2.0b2

Read more

0
votes
Fixed

Crash Using Advanced Additive Scenes Plug-in

Asset Loading

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Jul 15, 2015

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Version/s: 5.2.0b2

To reproduce:1. Open attached project2. Run Main scene3. Editor crashes Read more

0
votes
Fixed

SubState machine disappears when dragged into another one

Animation

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Jul 15, 2015

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Version/s: 5.1.1p4

To Reproduce:1. Open the attached project.2. Drag the "DragThisOne" SubState machine into the "New" "New" Sub-State Machine, and ver... Read more

0
votes
Fixed

Command with non-void return type fails at runtime.

Networking

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Jul 15, 2015

-

Version/s:

Command and ClientRPC with non-void return type fails at runtime with an error like: Exception in OnStartClient:Invalid IL code in U... Read more

0
votes
Fixed

[IL2CPP] MissingMethodException is thrown when log4net plugin is used

iOS

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Jul 15, 2015

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Version/s: 5.1.1f1

1. Open attached project2. Build to iOS with IL2CPP3. XCode will thrown MissingMethodException Read more

0
votes
Fixed

"Compile process is not finished yet" errror on project upgrade

Scripting

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Jul 15, 2015

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Version/s: 5.2.0b2

Open attached project directly in Unity 5.2. It will give the following error messages: http://i.imgur.com/ltoh2lc.png This doesn't ... Read more

0
votes
Fixed

Unity Crash after Asset Reference

Assets Management

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Jul 15, 2015

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Version/s: 5.1.0f3

To reproduce:1. Open attached project2. Open Demo1 scene3. Select sphere4. Select the rpgWeaponDatabase in the inspector of the sphe... Read more

0
votes
Fixed

[PowerVR]Development builds on devices with PowerVR SGX 544 MP2 don't lo...

Android

-

Jul 15, 2015

-

Version/s: 5.2.0b2

Development builds cannot be run on devices with PowerVR SGX 544MP2 GPU as they never load Read more

5
votes
Fixed

[Unet][WebGL] NetworkManager.StartClient() causes WebGL build to crash

Networking

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Jul 14, 2015

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Version/s: 5.1.1p4

-e: exceptions are thrown and content stops when trying to connect to a server -repro:--build & run project for webgl--enter any... Read more

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