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Shader using 2 UV sets doesn't work in Player if mesh only has one
To Reproduce: 1. Open the attached project & "testscene" scene. 2. Press play in the Editor. Notice the water renders correctly. 3.... Read more
The selection is not moving when move item in Hierarchy
The selection is not moving when move item in Hierarchy 1 Create new project 2 Create 3 objects in Hierarchy - “1”, “2”, “3” 3 Sel... Read more
Unable to move object in the end of list in Hierarchy
Unable to move object in the end of list in Hierarchy Try to move object in the end of list (make it last) 1 Create new project 2 ... Read more
When go from Favorites to any folder - you still in search
When go from Favorites to any folder - you still in search 1 Create new project and go to project view 2 create script and give it ... Read more
The search results in Project view is not refreshing
The search results in Project view is not refreshing 1 Create new project and go to project view 2 Create script and give it label ... Read more
When search for label you can add characters before l:*
When search for label you can add characters before l:* 1 Create new project and go to Project view 2 Create script and give it lab... Read more
Try to search in Project view string "!@#$%^&**()+=-/.,"'|" does nothing
Try to search in Project view string "!(at)#$%^&**() =-/.,"'|" does nothing 1 Create new project 2 Go to Project view 3 Search fo... Read more
Recalculating path while agent is on OffMeshLink makes HasPath=false unt...
To reproduce: 1. Open project ET_3 2. Run scene 111 3. Check console 4. Has path will be reported false on second link until it fini... Read more
Shadows appear/dissapear in odd ways when Occlusion Culling is baked
- Bake OC for the Bootcamp project using the default parameters - Walk around in the forest and notice flickering shadows (see attac... Read more
Objects that should be occluded are still rendered
- Open the OC_test in the attached project - Make sure you have the Occlusion Culling window open and set to Visualization - In the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette toolbar controls are inaccessible when minimizing the window to its minimum width
- [HDRP][Water] Unclearable Compute Shader error thrown when adding Bubbles VFX in the Scene
- Shortcuts and view tool stops working when the Editor recompile
- The composition string is not cleared and is transferred to another Input Field when the previous Input Field loses focus in the macOS Editor
- Multiple errors are logged in the Console when a SerializeReference Object does not have serializable fields