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[Animation] Missing delete confirmation dialog when deleting blend trees
Reproduction steps:1. Open attached project "DeleteConfirm"2. Select "Controller" animator controller3. In the Animator window doubl... Read more
Crash Using Advanced Additive Scenes Plug-in
To reproduce:1. Open attached project2. Run Main scene3. Editor crashes Read more
SubState machine disappears when dragged into another one
To Reproduce:1. Open the attached project.2. Drag the "DragThisOne" SubState machine into the "New" "New" Sub-State Machine, and ver... Read more
Command with non-void return type fails at runtime.
Command and ClientRPC with non-void return type fails at runtime with an error like: Exception in OnStartClient:Invalid IL code in U... Read more
[IL2CPP] MissingMethodException is thrown when log4net plugin is used
1. Open attached project2. Build to iOS with IL2CPP3. XCode will thrown MissingMethodException Read more
"Compile process is not finished yet" errror on project upgrade
Open attached project directly in Unity 5.2. It will give the following error messages: http://i.imgur.com/ltoh2lc.png This doesn't ... Read more
Unity Crash after Asset Reference
To reproduce:1. Open attached project2. Open Demo1 scene3. Select sphere4. Select the rpgWeaponDatabase in the inspector of the sphe... Read more
[PowerVR]Development builds on devices with PowerVR SGX 544 MP2 don't lo...
Development builds cannot be run on devices with PowerVR SGX 544MP2 GPU as they never load Read more
[Unet][WebGL] NetworkManager.StartClient() causes WebGL build to crash
-e: exceptions are thrown and content stops when trying to connect to a server -repro:--build & run project for webgl--enter any... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List