Search Issue Tracker
Fixed in 4.3.X
Votes
0
Found in
4.3.0a3
Issue ID
555842
Regression
No
Objects that should be occluded are still rendered
- Open the OC_test in the attached project
- Make sure you have the Occlusion Culling window open and set to Visualization
- In the Scene view notice that you can't see the red object in the Camera Preview window, but the red object is still rendered (not occluded)
Expected: when not visible to the camera, the red object should not be rendered
Occlusion was baked using the default settings
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window
- [Silicon] Freeze/crash on BrotliDecoderDecompressStream when using System.IO.Compression.BrotliDecoder.TryDecompress
Add comment