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Memory leak when continuously resizing the Editor window
How to reproduce: 1. Create a new project 2. Resize the editor window, while doing it inspect the CPU and GPU memory usage Expected... Read more
Environment reflections are temporarily disabled when entering Prefab Mo...
Reproduction steps (1st method): 1. Open the project "1376649.zip" 2. Find "PREFAB" in the Hierarchy view and enter Prefab Mode 3. E... Read more
Coroutines fail to catch exceptions that are located in the nested funct...
Reproduction steps: 1. Open the user's attached "1197069_CoroutineException.zip" project 2. Open the "SampleScene" Scene 3. Enter th... Read more
'ThreadAbortException' is thrown when creating a C# script before the Ed...
Reproduction steps: 1. Create a new Unity project 2. Create a new C# Script 3. Create another new C# Script before the Editor starts... Read more
[Mono] "DllNotFoundException" error is thrown in the Android logs when b...
Reproduction steps: 1. Open the attached user's Unity project "AndroidBuildDebugging.zip" 2. Navigate to Assets > Scenes folder 3. ... Read more
[Editor] Editor Layout resets when upgrading the project
Reproduction steps: 1. Open the attached project "RepoProject.zip" 2. Edit the Editor layout (Dock the windows in which ever way you... Read more
[Editor] Scene View is not adhering to the last mode it was left in when...
Reproduction steps: 1. Open the attached project "RepoProject.zip" 2. Set the Scene view to 2D 3. Upgrade the project to 2021.2, 202... Read more
Camera Clear Flags Don't Clear and Depth Only do not work for left eye i...
Reproduction steps: 1. Open the user's attached "XREyeProblem.zip" project 2. Enter the Play mode Expected result: The camera's Cle... Read more
[IL2CPP] Byte arrays passed as parameters to a delegate are inconsistent...
Reproduction steps: 1. Through the Terminal navigate to the user's attached project folder and enter the command "xattr -r -d com.ap... Read more
Editor throws RenderingCommandBuffer errors changing Camera Anti-aliasin...
How to reproduce: 1. Create new URP or HDRP project 2. Find Main Camera in Hierarchy and select it 3. Under Rendering change Anti-al... Read more
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