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1
votes
Duplicate

[Android] Application built in batchmode generates OPENGL NATIVE PLUG-IN...

Android

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Dec 11, 2017

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Version/s: 2017.2.0p4

To reproduce: 1. Download attached "VideoAssert.zip" project.2. Go to project location on your machine and delete "Library" folder.3... Read more

0
votes
By Design

[Standalone] Wrong collision points with collider2D inside Canvas

Physics2D

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Dec 10, 2017

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Version/s: 2017.2.0f3

How to reproduce:1. Open the "CanvasColliderRepro" project2. Open the "Hard" scene3. Press Play4. Input 200 and press "Apply", notic... Read more

1
votes
Won't Fix

Physics.Raycast maxDistance field accepts LayerMask object as valid inpu...

Scripting

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Dec 09, 2017

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Version/s: 2017.2.0f3

To reproduce:1. Open user's project, script Caster.cs2. In line 33, observe the structure of Raycast3. Enter Play mode4. While in Pl... Read more

6
votes
Fixed

Asset bundle with AudioMixer, AudioMixerGroup or AudioMixerSnapshot asse...

Universal Windows Platform

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Dec 08, 2017

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Version/s: 2017.2.0p4

Steps to reproduce:1. Download case_976768-simple-repro.zip2. Open the project in Unity3. Switch platform to UWP, .NET scripting bac... Read more

0
votes
Fixed

[IL2CPP] Struct that contains MarshalAs attribute doesn't work with IL2C...

IL2CPP

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Dec 08, 2017

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Version/s: 2017.2.0f3

To reproduce:1. Open project attached by the user2. Build it for iOS or Android with IL2CPP platform ("Main" scene attached)3. Run o... Read more

0
votes
Fixed

Editor crash on ExecuteRenderQueue when creating custom lights

Graphics - General

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Dec 08, 2017

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Version/s: 2017.2.0f3

How to reproduce:1. Open project "crash976749.zip"2. Open "planet" scene3. Main Camera -> "Custom Light Renderer (Script)" enable... Read more

5
votes
Fixed

[Webgl] Setting AudioSource.time or AudioSource.timeSamples after the Au...

WebGL

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Dec 08, 2017

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Version/s: 2017.2.0f3

Reproduction Steps:1. Open the attached project.2. Run the Main.unity scene in editor.3. Let the music play for a while (to 10 secon... Read more

0
votes
Won't Fix

AnimationEvent.animatorStateInfo.fullPathHash doesn't return unique hash

Animation

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Dec 08, 2017

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Version/s: 2017.2.0f3

Steps to reproduce:1. Open user attached project2. Open bug.unity scene3. Play the scene4. Select one button to switch a layer, and ... Read more

0
votes
Won't Fix

NavMeshAgent.Warp() changes the transform position when updatePosition =...

AI Navigation

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Dec 08, 2017

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Version/s: 2017.2.0f3

Steps to reproduce: 1. Download and open the newest attached project(warpbug.zip)2. Enter Playmode3. Press space to set updatePositi... Read more

0
votes
Fixed

Instantiating a shader causes Player to crash

Graphics - General

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Dec 08, 2017

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Version/s: 2017.2.0f3

Steps to reproduce:1. Open attached “ShaderCrash.zip” Unity project2. Open File->Build Settings3. Add scene “Test” to Build4. Bui... Read more

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