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[Android] [GearVR] When "Single Pass" Rendering is enabled Samsung Galax...
Reproduction steps:1) Download and open QA attached project (own cloud link)2) Build and run it on Samsung Galaxy Note 8 (with Qualc... Read more
NavMeshAgent doesn't update rigidbody physics
Steps to reproduce:1. Open user attached project "Navigation Demo.7z"2. Observe the red block moving and the cube moving with it (po... Read more
PackedMemorySnapshot: Type contains staticFieldBytes, but has no static ...
Steps to reproduce1. Open user attached project2. Click Mainmenu > BugReport > Open TestCode Window3. Click Capture Memory 'Ed... Read more
[Android] Black Screen on Adreno GPU using Postprocessing Stack and GLES...
Steps to reproduce: 1) Download attached project and open in Unity2) Make sure Graphics API is set to GLES2 in the Player Settings3)... Read more
[Android] Visual artefacts using Postprocessing Stack and GLES2
Steps to reproduce: 1) Download attached project and open in Unity2) Make sure Graphics API is set to GLES2 in the Player Settings3)... Read more
[iOS] Skybox renders grey using specific shader on new iOS phones
Reproduction steps:1. Open the attached project.2. Play the 'Main' scene.- Notice a black skybox with yellow clouds.3. Build and run... Read more
[iOS] Dynamic libraries are not added to the "Embedded Binaries" list
Frameworks which contain dynamic libraries are not added to the Embedded Binaries list in the generated Xcode project and cannot be ... Read more
[WebGL] Timeline Animations from AssetBundle are not played
Steps to reproduce:1. Open user attached project2. In LoadAssetBundles.cs script at WWW.LoadFromCacheOrDownload add a bundle url -ht... Read more
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