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MacOS Player - Disabling URP SSAO breaks terrain & lightning
Reproduction steps:1. Open the attached “Repro“ project2. Build And Run the project (File > Build And Run)3. Start up a “Survival... Read more
Visual Effects Graph node expansion icon is corrupted
How to reproduce:1. Create a new Unity project and install Visual Effect Graph package2. In the project window, right-click -> Cr... Read more
Visual Effect Graph window has corrupted "lock" icon
How to reproduce:1. Create a new Unity project and install Visual Effect Graph package2. In the project window, right-click -> Cr... Read more
Crash on SendShadowCullingCallbacks when using ScriptableRenderContext.C...
Reproduction steps:1. Open the attached project "CrashPROJECT"2. Open “SCENE“ scene3. Select “RPASSET“ in the project window and ena... Read more
.Net Standard 2.0 dlls causing errors in .net Standard 2.1, despite the ...
Reproduction steps:1. Open the attached “IN-93457_LaunchDarkly-vTableIssue.zip“ project2. Open the “Assets/Scenes/SampleScene.unity“... Read more
Dropdown context menu opens in the wrong place when another section is f...
Reproduction steps:1. Open the attached “VFX_Dropdown.zip” project2. Open the “Test.vfx” from the Project Window3. Select/focus on t... Read more
Visual Effects Graph Blackboard can't be scrolled horizontally
How to reproduce:1. Create a new Unity project and install Visual Effect Graph package2. In the project window, right-click -> Cr... Read more
Huge performance overheads appear when there is a large amount of bindin...
Reproduction steps:1. Open the attached “repro_IN-90324“ project2. In the Editor menu, select “BugReport → Bind Test Window“ and sna... Read more
[Android] [Vulkan] [WebCamTexture] "WebCamTexture.Play" crashes the appl...
How to reproduce:1. Open the “WebcamBug.zip“ project2. Open the “Test“ scene3. Build and Run for Android4. Allow the application to ... Read more
[APV] Index Out Of Range exception when trying to use Rendering Layer Ov...
Steps to reproduce: Make sure Rendering Layers is enabled in the APV tab of the lighting window Make sure no mask is defined Create ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Physics 2D Manager documentation page is missing
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned