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Dynamic Audio clip throws useless error
-e: when creating a clip in webgl it throws:"Cannot get data on compressed samples. Changing the load type to DecompressOnLoad on th... Read more
[WebGL] Missing NetworkTransport::AddHost method
-e: see title, builds successfully in 5.1.3 -repro:--build attached project--NOTICE build stops with errors Read more
Crash when leaving a specific scene
Unity might crash when leaving a specifically set up scene. Steps to reproduce:1. Open project's Bedroom_nature scene2. Open Bedroom... Read more
Opening a package with Unity closed will overwrite included assets witho...
Steps to reproduce:1. Open the attached project2. Doubleclick the package "ImmediateImportProblem_oldTextures", but do not import it... Read more
Force single instance crashes second instance of built game
Steps to reproduce: 1. Create new project2. Check "Force Single Instance" in player settings3. Build project4. Run it5. Run one more... Read more
Mesh should have no normals error when setting Normals to None
Steps to reproduce: 1. Open attached project2. Select "repro" model asset in Project tab3. In its Inspector, set Normals to None and... Read more
Instantiating EventSystem in RuntimeInitializeLoadType.BeforeSceneLoad
Instantiating EventSystem in RuntimeInitializeLoadType.BeforeSceneLoad results in exception in windows build:A script behaviour has ... Read more
[Occlusion Culling] Occlusion visualization results change after restart...
Reproduction steps:1. Open attached project2. Open scene "OcclusionTest"3. Bake Occlusion data4. Use Occlusion-Visualization panel t... Read more
Chrome NPAPI flag hint no longer valid
-e: with Chrome45 the NPAPI enabling flag is no longer available and thus our hint form UO2 is no longer valid -repro:--install late... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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