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Editor crashes when stopping scene
To reproduce:1. Open attached project2. Play start scene3. select any object in scene4. Press stop5. Editor crashes Read more
RenderTexture with Gles 2.0 and AA causes crashes on Tegra devices
Projects that uses RenderTexture with GLES2.0 and have Anti-Aliasing enabled crashes on Tegra devices, Nexus 9 for example Read more
NetworkClient.Disconnect does not remove transport layer host
NetworkClient.Disconnect does not call NetworkTransport.RemoveHost() to remove transport layer host. So doing connect/disconnect 16 ... Read more
[Shuriken Crash] Editor crashes after spawning a certain amount of mesh ...
Reproduction steps:1. Open attache project "ParticleCrash"2. Open scene "Main"3. Enter play mode- EthanBody (from standard assets) m... Read more
SyncVar with ScriptableObject doesnt work
SyncVar with ScriptableObject doesnt work. In 5.2 the client crashes when trying to sync the variable. In 5.3 there is an error mess... Read more
[Shuriken] When scaling mode is set to local or hierarchy particle syste...
Reproduction steps:1. Open project: "ShurikenScaleMode"2. Open scene: "Main"3. Enter play mode-You should see particle system with S... Read more
[Shuriken] With billboard alignment set to view rotating particles are n...
Reproduction steps:1. Open project "PivotViewBug"2. Open scene "Main"3. Simulate particle system- You should see that particles are ... Read more
Unity crashes while selecting transitions between animation states
Reproduction steps:1. Open attached project.2. Open "Movement Test" scene.3. Open Window > Animator and select "Character" object... Read more
Unity crashes when closing asset store while importing
Steps to reproduce:1. Open new unity project2. Open asset store, deatach window and maximize it3. Download "Shadowgun: Deadzone GM's... Read more
InvalidOperationException when using struct, OnGUI and using statement
To reproduce:1. Open attached project2. Open test scene3. Press play4. Notice InvalidOperationException Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List