Search Issue Tracker
Fixed in 5.0.X
Votes
2
Found in
4.3.2f1
Issue ID
585122
Regression
No
Reassigning parent through transform.GetChild(x).parent causes children to be re-ordered on WP8
Steps to reproduce:
1. Create a project which has a gameObject as a parent of several other gameObjects. Write a script which re-assigns each child gameObject to the same parent in Awake() method and reports their order through GUI.Label.
2. Build and run it on WP8 device.
3. See labels reporting different order of gameObject's children. Cross compare it to Editor - object in editor has its children order preserved.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SearchExpression strips quotes
- dSYM file is not created during macOS standalone build
- Project Settings panels disappear and do not repaint when entering Play Mode without reloading Domain
- Screen Space Decals ignore Rendering Layer Mask when using OpenGL Graphics API
- Crash on scripting_method_invoke when the Player is build before entering the Play mode in the Editor
Add comment