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0
votes
Fixed

[Project] Folding folder in project view throws index ArgumentOutOfRange...

Project Browser/Hierarchy

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Sep 22, 2015

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Version/s: 5.3.0a4

To reproduce:1. Create a folder2. Create another folder inside it3. Press on the arrow to fold the folder4. Notice error thrown:Argu... Read more

0
votes
Fixed

[Editor, Hierarchy] Naming of new similar Terrain gameobjects is inconsi...

Terrain

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Sep 22, 2015

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Version/s:

Steps to reproduce: 1. Create new Unity project and scene;2. Add Terrain Gameobject (GameObject -> 3D Object -> Terrain);3. No... Read more

0
votes
Fixed

[iOS] App stuck on video background view if control setting is changed a...

iOS

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Sep 22, 2015

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Version/s: 5.2.1f1

To Reproduce: 1. Deploy the attached app & rotate device to landscape.2. Click "Video Minimal".3. Chnage Control Settings (butto... Read more

0
votes
Fixed

[MSE::Unload dirty scene] Unloading a dirtied scene does not ask for sav...

Editor - Other

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Sep 22, 2015

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Version/s: 5.3.0a4

[MSE::Unload dirty scene] Unloading a dirtied scene does not ask for saving confirmation and information is lost Steps to repro:1. A... Read more

1
votes
Fixed

ParticleSystem.Simulate doesn't update with small timestep

Shuriken

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Sep 22, 2015

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Version/s: 5.2.0f3

Steps to reproduce: 1. Open attached project2. Open scene "scene"3. Run it4. Notice that red particles are stuttering while white on... Read more

0
votes
Fixed

Tizen keyboard bugs

Tizen

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Sep 21, 2015

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Version/s: 5.2.0p1

Read more

0
votes
Fixed

Texture2D.format shows ARGB on RGB texture format

2D

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Sep 21, 2015

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Version/s: 5.2.0f3

Read more

4
votes
Fixed

[Crash] Memory corruption or double delete in LightmapSnapshot

Asset Loading

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Sep 21, 2015

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Version/s: 5.2.1f1

To reproduce:1. Open attached project2. Open scene Test_scene3. Create new scene4. Crash in D3D12Window::EndRendering (full stacktra... Read more

1
votes
Fixed

[OSX] MonoDevelop unusable when copied to a HFS+ Case-sensitive partition

CodeEditors

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Sep 21, 2015

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Version/s: 5.1.4b12

To Reproduce: 1. Install any trunk build to an external drive formatted with HFS+ (Mac OS Extended (Case-sensitive, Journaled)) or j... Read more

0
votes
Fixed

[LoadLevel] Crash if scene in which LoadLevel is called has Canvas that ...

Asset Loading

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Sep 21, 2015

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Version/s: 5.2.0f3

Steps to reproduce: 1. Open attached project "LoadLevelCrash.zip"2. Open scene "repro"3. Run it4. Observe crash 5. Open project and ... Read more

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