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Fixed in 4.5.X



Found in


Issue ID




Project fails at AOT cross compile for iOS on Windows when "Script Debugging" is enabled.

Deployment Management


Workaround: disable "Script Debugging" in build settings window.

Open attached project:
1. Open attached project
2. Go to Build Settings and select "Build" ("City Scene" should already be selected to be included in the build)
3. The project starts to build and after a few moments errors are thrown in the console - "Cross compilation job Assembly-CSharp-firstpass.dll failed."

Nothing gets built.
Project builds fine mac.

Comments (3)

  1. galyatkinart

    Jan 22, 2016 17:10

    The same happens in Unity 5.0.0f4 and 5.3.1f1 too

  2. Zaborius

    Sep 18, 2015 10:29

    The same happens in Unity 5.1.2f1

  3. 1g0rrr

    Mar 29, 2014 10:24

    I have the same issue. Unity 4.3.4f1, Windows version (Win 7)

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