Search Issue Tracker
Fixed in 4.5.X
Votes
0
Found in
4.3.3f1
Issue ID
585796
Regression
No
Incorrect resolution after snapping application's window
While Unity shows splash screen, snap application's window to left/right. After splash screen, application shows full screen (full width) resolution.
Repro steps:
1. Create empty project with a script, which shows screen's width;
2. Build to Win Store Apps;
3. Launch the project and when splash screen appears, wait for a blink(if you didn't change splash logo). After a blink, snap application to left or right. Application should display screen's width as full screen's.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] Cannot reorder GameObjects in the Hierarchy when the AI Assistant package is installed
- [iOS] Text Input field stops receiving changes when the "Cancel" button is used on the soft keyboard
- [WebGPU] URP RenderGraph RenderPass doesn't clear textures
- Query Builder items display raw code style names instead of human readable labels in search field
- “+” button does nothing and has no functionality when clicked in Human Template "Bone Template" list
Add comment