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0
votes
Fixed

[AssetImport] Importing FBX causes editor to run out of memory and crash

Asset Import

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Feb 08, 2016

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Version/s: 5.3.2p2

Steps to reproduce: 1. Create new project using Unity 5.12. Download attached FBX file and import it3. Notice error in console that ... Read more

0
votes
Fixed

An error is thrown when playing .mov file which was made on iPhone IOS 10

Video

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Jul 30, 2018

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Version/s: 2018.2.1f1

How to reproduce:1. Open the attached "Test.zip" project and open the Sample Scene2. Go to the Project folder -> Resources -> ... Read more

0
votes
By Design

Scriptable Object reference is lost when loading a scene with EditorScen...

Scene Management

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Oct 05, 2021

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Version/s: 2019.4, 2020.3, 2020.3.19f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the user's attached project2. Click Test > Cause Bug Expected result: Scriptable Object reference is n... Read more

0
votes
Fixed

Error about not found PerceptionRemotingPlugin.dll

VR

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Oct 13, 2016

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Version/s: 5.5.0b3

-e: see title, error logged on opening editor, doesn't impact other things as far as I can see, but haven't tried any VR stuff--erro... Read more

0
votes
Fixed

[UNETServerDLL] "IsBroadcastDiscoveryRunning()" function returns true wh...

Networking

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Jan 27, 2016

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Version/s: 5.4.0b3

Steps:1. Call NetLibraryManager.IsBroadcastDiscoveryRunning() function without actually starting broadcast discovery==>It returns... Read more

2
votes
Active

Material properties are lost when setting a parent that hasn't been load...

Shader System

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Jul 29, 2025

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Version/s: 6000.0.45f1, 6000.1.14f1, 6000.2.0b13, 6000.3.0a3, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached “IN-108816” project2. Select “test/matC” Material in the Project window3. Select “Flatten Ma... Read more

3
votes
By Design

No way to NOT use an offline scene in NetworkManager

Networking

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Jun 01, 2015

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Version/s:

There is no way to NOT use an offline scene in NetworkManager. Even if both the offline and online scene slots are empty in the Netw... Read more

0
votes
Fixed

[AABB][Particles] Errors when adding BoxCollider to legacy particles

Physics

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Jun 15, 2015

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Version/s:

How to reproduce:1. Import the ParticleError package and open the included scene (it has GO with ElipsoidParticleEmitter and Particl... Read more

0
votes
Fixed

Changes made to assets are not saved when renaming the asset while using...

Version Control

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May 20, 2022

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Version/s: 2021.2.0a18

Reproduction steps:1. Set up users attached project to work with Perforce2. Select M_Test1 Material in the Project window3. Set Meta... Read more

0
votes
Fixed

Crash without a stacktrace when moving Tilemap brush in the Scene window

2D

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Aug 23, 2020

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Version/s: 2018.4, 2019.4, 2019.4.8f1, 2020.1, 2020.2

Reproduction steps:1. Open user's attached project2. Open scene "Map-A" and the Tile Palette window3. In the Tile Pallet window, sel... Read more

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