Search Issue Tracker

Won't Fix

Votes

1

Found in

2022.2.1f1

Issue ID

UUM-22668

Regression

No

[XR][URP] Decals not rendering correctly when using multipass stereo rendering mode

--

-

When using multipass stereo rendering mode (checked windows DX12 and Vulkan and Quest OpenGLES3 and Vulkan) decals are not rendering on all surfaces.

 

repro

add the decal feature to the URP renderer

create a decal and place on various surfaces

enabled multipass in xr settings

build and run and look for decals

 

I have a branch of the xr urp end to end test with this set up here: 

[https://github.cds.internal.unity3d.com/unity/xr.xrautomatedtests/tree/ryanhy-2022.2-add-urp-decals]

Its the GraphicsTests/EndToendTests/URPIntegrationTests test project

  1. Resolution Note:

    Multipass is low priority. We evaluated the bug as non-KTLO bug and decide to close it as won't fix.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.