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0
votes
Fixed

[VR] Unity crashes with Oculus utilities in ovrp_GetEyeTextureSize

VR

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Sep 29, 2015

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Version/s: 5.2.1f1

To reproduce:1.Create new project, import "Oculus utilities for Unity" from here: https://developer.oculus.com/downloads/game-engine... Read more

0
votes
Fixed

Particle System Sort by distance bug

Shuriken

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Sep 29, 2015

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Version/s: 5.2.0f3

To reproduce:1. Open scene.2. Press play, the particle system named "Broken" will exhibit noticeable flickering in the game view.3. ... Read more

0
votes
Fixed

OpenGL works different in editor and build on windows (5.1+ regression)

Graphics - General

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Sep 29, 2015

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Version/s: 5.2.1f1

To reproduce:1. Open the project2. Build the project to windows.3. Run it with the command line argument "-force-opengl"Observe that... Read more

0
votes
Fixed

[tvOS] Remote Sensors mapped to incorrect Joystick Axis

tvOS

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Sep 29, 2015

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Version/s: 5.1.4b13

Joysticks axis are incorrectly mapped to sensors, it looks like that it's shifted by +1 when compared to: gravity (x,y,z) : 16, 17, ... Read more

3
votes
Fixed

LoadLevelAdditive assigning wrong lightmap for terrain

Global Illumination

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Sep 29, 2015

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Version/s: 5.2.1f1

Reproduction steps:1. Open the reproduction project2. Open mainScene.unity3. Press Play After hitting play you can see the 2 terrain... Read more

0
votes
Fixed

GetComponentsInChildren<T> doesn't work on assets/prefabs when called in...

Deployment Management

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Sep 29, 2015

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Version/s: 5.1.2f1

Make a prefab with child objects, then make an editor script where you try accessing the prefab calling GetComponentsInChildren&lt;T... Read more

0
votes
Fixed

SpeedTree dynamic batching produces unexpected shadows

Speedtree Integration

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Sep 29, 2015

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Version/s: 5.2.1p1

How to reproduce: 1. Open attached project2. Open scene Scene.unity3. Switch to the Game View- Note that there is a shadow at the ba... Read more

0
votes
Fixed

[Image] Setting Image type - Filled breaks renderer, making it to fail i...

UI

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Sep 29, 2015

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Version/s: 5.2.1p1

Reproduction steps:1. Open attached project2. Open the "Scene" scene3. Select the "Image" object in the hierarchy (It's the circular... Read more

0
votes
Fixed

Last dropdown item is too small

UI

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Sep 29, 2015

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Version/s: 5.3.0a5

To reproduce:1. Open attached project2. Play ExampleOptionsScreen3. Click the dropdown4. Highlight last item5. Notice that highlight... Read more

0
votes
Fixed

[WebGL][UI] slider is black in build if handle or background has no sour...

WebGL

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Sep 29, 2015

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Version/s: 5.2.1f1

-e: WebGL slider is black in build if handle or background has no source image -repro:--open scene "BlackHandle"--press play--notice... Read more

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