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0
votes
Fixed

player crash when stripping engine code

WebGL

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Oct 05, 2015

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Version/s: 5.2.1p2

-e: see title, build works when disabling engine code stripping -repro:--build project with engine code enabled--run in Chrome--NOTI... Read more

0
votes
Fixed

Updating particle system collision and emission values at runtime causes...

Shuriken

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Oct 05, 2015

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Version/s: 5.3.0b1

Looks like this has smth to do with 2D collision.To repro:1. Have 1 sprite with 2D box collider.2. Have PS send particles as this sp... Read more

0
votes
Fixed

Changing ConfigurableJoint.targetPosition doesn't wake the bodies up

Physics

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Oct 05, 2015

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Version/s: 5.2.0f3

To reproduce:1. Open attached project2. Open TestScene3. Enter play mode4. Wait for Actual Pos to become a static number5. Start cli... Read more

0
votes
Fixed

[WebGL] template elements move to a different place on very wide resolution

WebGL

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Oct 05, 2015

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Version/s: 5.2.1p2

-e: when the browser is wider than HD some template elements are popping -repro:--build and run simple scene in WebGL--make browser ... Read more

0
votes
Fixed

[WebGL] errors "Could not produce class with ID XY"

WebGL

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Oct 05, 2015

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Version/s: 5.2.1p2

-e: see title, errors thrown in console -repro:--build and run simple scene in WebGL--NOTICE errors on browser console ---Could not ... Read more

0
votes
Fixed

[WebGL] Error: INVALID_OPERATION: drawBuffersWEBGL: BACK or NONE

WebGL

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Oct 05, 2015

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Version/s: 5.3.0b1

-e: when running a webgl scene these errors are logged in the browser console (Chrome) -repro:--build and run attached scene (just a... Read more

0
votes
Fixed
0
votes
Fixed
0
votes
Fixed

[iOS] AudioSource no longer works after receiving a call

iOS

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Oct 05, 2015

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Version/s: 5.3.0b1

To Reproduce: 1. Deploy attached project select scene Audio types.2. Call from another device (tested with facetime, not cellular)3.... Read more

0
votes
Fixed

[IL2CPP] TextArea not working

WebGL

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Oct 05, 2015

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Version/s: 5.3.0b1

-e: see title, works in 5.2.1 -repro:--build and run attached project--NOTICE TextArea isn't displayed in the scene Read more

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