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0
votes
Fixed

"Kind-of" text in Hardware Requirements table is too vague

Docs - Manual

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Feb 10, 2014

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Version/s: 4.5.0b2

"Kind-of" text in Hardware Requirements table is too vague as definition and does not give proper guiddance to the user. Maybe it wo... Read more

0
votes
Fixed

broken headline formatting

Docs - Manual

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Feb 10, 2014

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Version/s: 4.5.0b2

-e: see title -repro: --go to Manual/CommandLineArguments.html --scroll to the bottom --NOTICE the "####DirectX feature levels" hea... Read more

0
votes
Fixed

Screen shots need to be updated for section on Mesh Filter and Mesh Rend...

Docs - Manual

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Feb 10, 2014

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Version/s: 4.5.0b2

Screen shots need to be updated for section on Mesh Filter and Mesh Renderer pages. Mesh Filter: file:///C:/Program%20Files%20(x86)... Read more

0
votes
Fixed

Bullet point numbering in text is wrong

Docs - Manual

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Feb 10, 2014

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Version/s: 4.5.0b2

The bullet point numbering in text is wrong - please see attached screen shot for details. Link to page: file:///C:/Program%20Files... Read more

0
votes
Fixed
0
votes
Fixed

GameObject page has several issues

Docs - Manual

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Feb 10, 2014

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Version/s: 4.5.0b2

Read more

0
votes
Fixed
0
votes
Fixed

There is no documentation on wheel joint in the manual

Docs - Manual

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Feb 10, 2014

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Version/s: 4.5.0b2

Simply what the title says. Read more

0
votes
Fixed

The "Frame Selected" (F-key/Focus) does not work in the Sprite Editor

2D

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Feb 10, 2014

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Version/s: 4.3.3f1

I am unclear if this is failed or missing functionality, but focusing/framing on a selected object is part of the Unity paradigm and... Read more

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