Search Issue Tracker
world space images will paint over 3d objects
When using a world space canvas with an image it will move infront of the 3d object that is its parent. 1) open project 2) open sce... Read more
Matrix4x4 values are displayed as transposed
If we set public variables for Matrix4x4 in editor and try to display them on Win Store Apps platform, the whole matrix is displayed... Read more
Reverting a prefab causes it to duplicate
To reproduce: 1. Open the scene ReproCase 2. Select one of the children of the prefab instance 3. Change its position 4. Now click t... Read more
License file is "locked" if running Unity elevated first time (Windows)
Repro steps: 1. On Windows, remove an existing license file from C:\ProgramData\Unity 2. Run Unity with elevated admin permissions ... Read more
LocationService.Start scripting reference C# example has errors
In the public scripting reference documentation https://docs.unity3d.com/Documentation/ScriptReference/LocationService.Start.html th... Read more
No shadows are drawn in Editor when platform is set to Windows Phone 8
Since shadows were disabled due to driver issues on some devices, it would be reasonable to enable shadows and give a warning that s... Read more
Memory is never released in GLES 3.0 graphics level when using RenderTex...
Reproduced on: Google Nexus 5 with Android 4.4.2 Reproduced with: Unity Version 4.3.3f1 (c8ca9b6b9936) Unity Version 4.3.4f1 (e444f... Read more
Specific custom outline shader does not work in landscape application or...
If you are using some kind of outline shader, you can follow these steps to see if this issue also applies to you. Steps to reprodu... Read more
Triangle & quad Sprites can generate far too many vertices
To reproduce: 1. Open the attached project 2. Open the scene view 3. Set the view to "Wireframe" 4. The right sprite ("night_bg_low... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material