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Drop down icon is misleading
Drop down icon is ‘misleading’. When I select the Audio Mixer asset in Project Browser (without any other channels apart from the M... Read more
alt-tabbing away from fullscreen game stops updates
-e: When alt-tabbed away from the game, while the game is in full-screen mode, under Windows only, the game stops receiving Update()... Read more
Animation looping incorrectly
Steps to reproduce : - import the project attached - open the "InfectionUI" scene and press play - click "Options" - select "Option... Read more
Shaders with custom material editors can't be selected on procedural mat...
Steps to reproduce : - import the files attached in the edit - select the substance - drag the shader to the substance - click away... Read more
Animated script variables don't work properly when same script used mult...
Steps to reproduce: 1. Create a project which uses Mecanim and Legacy animation system to animate public variables of scripts 2. Bui... Read more
Using Sprite.Create does not seem to work
Steps to reproduce : - import the project attached - open the scene - press play and notice that the right image is all black *Not... Read more
Collider separates from child object after the parent object is resized ...
Reproducible with: Unity Version 4.3.3f1 (c8ca9b6b9936) Unity Version 4.3.4f1 (e444f76e01cd) Read more
[Lightmapping] Changing texture type of .exr file to sprite causes Unity...
To recreate: 1) Create a new project and import .exr file that user attached 2) Go to inspector and change texture type to 'Sprite' ... Read more
Nav Mesh Agent has corrupted scene display in Mecanim demo project
Steps to reproduce: 1. Download Mecanim Example project from the Asset Store https://www.assetstore.unity3d.com/#/content/5328 2. Op... Read more
Sprites do not function correctly when game is built
To reproduce: 1. Open attached project 2. Build and run Expected result: Everything looks the same way as in play mode (in editor) A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material