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Embedded Binaries function in XCode Manipulation API
Embedded Binaries function in XCode Manipulation API missing. There is no embedded binaries function in XCode Manipulation API right... Read more
OSX Standalone player duplicates a paste event, resulting in it pasting ...
How to reproduce: 1. Open attached project2. Open scene main.unity3. Build to OSX standalone and run4. Paste some text into either o... Read more
Crash with UI button
-e: see title, disabling the button makes it work -repro:--open attached project--play scene in editor--notice it runs and just show... Read more
Add Property is missing multiple light properties
Steps to reproduce: 1. Create new project2. Create new scene3. Open Animation window4. Select "Directional light" in hierarchy5. Get... Read more
[iOS] Crash on presentRenderbuffer:GL_RENDERBUFFER in PresentGles when l...
To Reproduce: 1. Build and deploy the project attached to the comment to an iPhone 6S.2. Press the home button and reopen the app (m... Read more
Animation does not begin playing when Animator component is enabled at r...
How to reproduce:1. Open the attached project2. Open and Play Scene1 scene3. Click on "Enable animation" button (it will enable anim... Read more
Animator.speed is squared when calling Animator.Update
Steps to reproduce: 1. Open attached project2. Open scene "Mecanim_Update_Test_Scene"3. Investigate "Constructor_Enabled" and "Contr... Read more
Type.GetMethod() asserts for methods with default float parameter when S...
There's an assert in il2cpp::vm::Parameter::GetDefaultParameterValueObject that fails in this particular case. Attaching repro project. Read more
AnimatePhysics update mode is very slow in 5.2 and 5.3 compared to 5.1
How to reproduce:1. Open the attached project2. Open Profiler (Window->Profiler)3. Open and Play Test scene (it will instantiate ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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