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Fixed in Unity 2017.2.0f3
Embedded Binaries function in XCode Manipulation API
Embedded Binaries function in XCode Manipulation API missing.
There is no embedded binaries function in XCode Manipulation API right now, which is necessary to incorporating e.g.: HangIt into apps.
There is a answers page about it:
There is also the according forum thread:
This is also necessary to build apps via Cloud Build or any automatic build system as for local builds you can just add it manually as workaround.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Unable to find a corresponding location while using Partial classes/methods when debugging
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- Import errors when converting from Blend to FBX
- [WebGL] In developer build method Mathf.CeilToInt() throws an exception
- [Tilemap] Visualization of the tile is created in another tile when quickly moving cursor after releasing left mouse button