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EditorGUILayout.Popup ignores GUILayoutOption when the GUILayoutOption's...
How to reproduce:1. Open the attached project "1194121.zip"2. Open the TestEditor window (TestEditors -> TestEditorWindow)3. Clic... Read more
[Mac] Lightmap and Albedo UV maps are swapped when using asset bundles f...
How to reproduce:1. Open attached project "2018.4-bundle-loader-minimaltest.zip" and scene "SampleScene"2. Enter Play mode3. Observe... Read more
Freeze or crash on Unity::HingeJoint::ReleaseAndCreateJoint() when openi...
How to reproduce:1. Open the attached project Actual result: Unity crashes. Reproducible with: 2018.4.12f1, 2019.2.11f1, 2019.3.0b9,... Read more
[TMP] Dropdowns end up with leftover blockers when showing and hiding th...
How to reproduce:1. Open user-submitted project (TMP_DropDown_Bug)2. Open Window > General > Test Runner3. Select the 'PlayMod... Read more
[OSX] Crash on gpumInitializeIOData.cold.1 when baking lights in a Scene...
How to reproduce:1. Open the "SampleScene" Scene in the user-supplied project2. Wait for the lighting bake to begin3. Observe the cr... Read more
[URP] Terrain with Terrain Lit shader is rendered incorrectly when switc...
To reproduce:1. Open attached project;2. Open "repro" scene;3. Make sure DX11 is the main Graphics API (Edit > Project Settings &... Read more
Animator Controller leaks data when States are created and then deleted
Reproduction steps:1. Open attached project "1194086_animation_controller"2. From the File Explorer, open "New Animator Controller.c... Read more
[Cache Server] Editor imports assets and tries to fill in Cahce Server a...
If you open project one computer connected to the Cache Server - it will fill in Cache Server with the import results(that is correc... Read more
[HDRP] Fullscreen Debug Mode does nothing on setting any value after any...
Fullscreen Debug Mode does nothing on setting any value after any option set to Material in Render Pipeline Debug window Steps to re... Read more
[UniversalRP][ARCore][ARFoundation] Camera feed is not rendered if Rende...
How to reproduce:1. Open attached project2. Run and deploy to Oppo Reno Z device Expected result - camera feed is renderedActual res... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size