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Building through batch mode fails if a script was deleted outside of the...
Reproduction steps:1. Open and Exit "UnityIssue726318.zip" project2. Delete any script (Advert.cs)3. Run Unity with the command line... Read more
Post-processing is not visible when Camera Stack is used
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Observe the Game View ... Read more
Crash on PPtr<Shader>::operator or NullException errors spammed in conso...
How to reproduce:1. Open the attached “IN-94094.zip” project2. Open the “SampleScene”3. In the Hierarchy window, select the “Reflect... Read more
Licensing Client fails to launch when opening Unity Hub (licensing clien...
Reproduction steps:1. Open the Unity Hub2. Observe the Unity Hub Expected result: Unity Hub opensActual result: Unity Hub fails to o... Read more
[VS] Folder with name ending in .Xml is added to project's .csproj file ...
Repro steps:1) Open the project and project's .csproj file in a text editor2) Notice there are folders named "MyNamespaceThatHandles... Read more
[AnimationRigging] GameObject snaps into place until its Root is moved w...
How to reproduce:1. Open the attached project's "case_1199287-Project.zip" Scene labeled "SampleScene"2. Enter the Play Mode Expecte... Read more
Crash on RevealInFinder when building a project in headless mode
Reproduction steps:1. Setup a headless Windows machine2. Setup the “repro” project3. Run the Editor with: "C:\Program Files\Unity\Hu... Read more
There is no notice if installation in Hub fails
To reproduce:1) Open Unity Hub2) Add a new Unity version in it3) When it finishes downloading and starts installing, block all permi... Read more
Prefabs are instantiated in the wrong position when dragging and droppin...
How to reproduce:1. Create and open a new project2. In the Hierarchy, right-click and select “3D GameObject → Cube”3. Drag and drop ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject