Search Issue Tracker
Unable to access KnownFolders.Objects3D folder using System.IO API when ...
How to reproduce:1. Open the attached project "TestProject.zip"2. Build the project for UWP3. Open the built project4. Deploy the pr... Read more
UI Toolkit UI Documents are not unloaded correctly when switching Scenes
Reproduction steps:1. Open the user’s attached project2. Enter Play Mode3. Press the “space” button to enter the next Scene (notice ... Read more
"TcpProtobufClient" error is displayed in random symbols when the OS is ...
Steps to reproduce:1. Install Unity Accelerator2. Navigate to Settings > Time & Language > Language > Administrative la... Read more
Selected Quality Settings get reset when restarting the project
How to reproduce: Open the attached project "VRFearProject.zip" Open Edit>Project Settings...>Quality Set Quality level to "PC... Read more
[IL2CPP] Build fails to compile when Development Build option is enabled
Steps to reproduce:1. Open the user’s attached project2. Press File > Build Settings3. Make sure that the Development Build optio... Read more
Debug.Log applies formatting for date and time in the DateTime struct wh...
Reproduction steps: Open attached “Debug.Log” project Open “Sample Scene” scene Enter the Play mode Expected result: Two dates in th... Read more
Build crash when loading next scene with ScriptableObject that has UNITY...
Reproduction steps:1. Open the attached user’s project2. Click Edit > Build And Run3. In Build, click the “Load Next Scene (Crash... Read more
Crash on CachedWriter::Write when building AssetBundle (.byte file >2GB)
Reproduction steps:1. Open the user’s attached project2. Click “Assets/Video/sample.bytes”3. In the Inspector Window, under the “Ass... Read more
"Select All" and "Select Unused" functions are available for the users e...
How to reproduce: Open HUB; Create 3D(HDRP) project; Create visual effect graph in the "Project" window (Create->Visual Effects-&... Read more
Audio preview in Inspector does not work when Disable Unity Audio is ena...
Reproduction steps:1. Open the attached project2. Go to Edit → Project Settings → Audio and enable “Disable Unity Audio”3. In the Pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask