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0
votes
Fixed

OnValidate callback is called twice when entering Prefab Mode

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Oct 18, 2022

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Version/s: 2021.3.5f1, 2022.1.23f1, 2022.2.0b16, 2023.1.0a21

How to reproduce:1. Open the attached “OnValidateIssue“ project2. Add the "New Prefab" prefab to the Hierarchy3. Edit the prefab in ... Read more

0
votes
By Design

Reload Script Assemblies never load when entering debug mode

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Oct 05, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.19f1, 2022.2.0b9, 2023.1.0a13

Reproduction steps: Open the user’s attached project ("IN-15973_Test.zip") Open Test.cs in Visual Studio Add a breakpoint above Debu... Read more

1
votes
Fixed

VideoPlayer.url on Android does not work with file uri scheme when using...

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Oct 05, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.19f1, 2022.2.0b9, 2023.1.0a13

Reproduction steps: Open the user’s attached project Build And Run on an Android device Test all four options from the drop-down Exp... Read more

0
votes
Fixed

AvatarBuilder.BuildHumanAvatar() is unable to find Transform when enteri...

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Oct 05, 2022

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Version/s: 2022.1.17f1, 2022.2.0b10, 2023.1.0a12

How to reproduce:1. Open the attached “Test Avatar” project2. Enter Play Mode3. Observe the Console Expected result: No errors appea... Read more

0
votes
Active

[Hololens 2] GameObjects with an ARAnchor attached are deleted when disa...

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Oct 05, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.20f1

How to reproduce:1. Open the attached project "ARAnchorTestProject.zip"2. Build the project for UWP3. Open the built project in Visu... Read more

0
votes
Fixed

Set as first/last sibling is not working when using Menu Bar

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Oct 05, 2022

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Version/s: 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11

Reproduction steps: Open the attached project (“SetSibling.zip“) Select Scene “Assets/Scenes/SampleScene” Select the Child GameObjec... Read more

0
votes
By Design

Shader MatrixArray assigns an Identity Matrix only to the first element ...

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Oct 05, 2022

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Version/s: 2021.3.11f1, 2022.1.20f1, 2022.2.0b10, 2023.1.0a14

Reproduction steps: Open the attached project Open the “/Assets/Scenes/DEV_MeshManipulationTest.unity” Scene Observe the model in th... Read more

1
votes
Fixed

[iOS] Player crashes on iOS 16 devices when “UnityFramework.framework” i...

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Oct 06, 2022

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Version/s: 2021.3.11f1, 2022.1.19f1, 2022.2.0b10, 2023.1.0a13

How to reproduce:1. Open the user’s attached project2. Go to Project Settings and build a project for the iOS platform3. In Xcode go... Read more

0
votes
Active

A temporary Scene does not get unloaded at the end when running PlayMode...

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Oct 20, 2022

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Version/s: 2022.1.18f1, 2022.2.0b10, 2023.1.0a13

Steps to reproduce:1. Open the user’s project2. Open the “SampleScene” Scene3. Open the “Test Runner” window (Window → General)4. Se... Read more

1
votes
Fixed

[Android] Keyboard gets hidden when the input field area is clicked and ...

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Oct 06, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.19f1, 2022.2.0b10, 2023.1.0a13

How to reproduce:1. Open the user’s attached “1359628_hide_input” project2. Build And Run the “SampleScene” Scene on Android3. Click... Read more

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