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Fixed in 2021.3.17f1, 2022.2.2f1, 2023.1.0a20



Found in





Issue ID




[iOS] Player crashes on iOS 16 devices when “UnityFramework.framework” is added in “Link Binary With Libraries”



How to reproduce:
1. Open the user’s attached project
2. Go to Project Settings and build a project for the iOS platform
3. In Xcode go to the Build Phases tab and open “Link Binary With Libraries”
4. Press + and add “UnityFramework.framework”
5. Build an application to an iOS 16 device and observe the result

Expected result: No crash
Actual result: Crash and “Thread 1: EXC_BREAKPOINT (code=1, subcode=0x105bd5630)” error appears

Reproducible with: 2021.2.0a2, 2021.3.11f1, 2022.1.19f1, 2022.2.0b10, 2023.1.0a13
Not reproducible with: 2020.3.40f1, 2021.1.0a10, 2021.1.28f1
Could not test with: 2021.2.0a1 (Errors after project downgrade)

Reproduced on:
VLNQA00494 - iPhone 14 Pro Max, 16.0 iOS repro

Not reproduced on:
VLNQA00358 - iPhone 12, 14.1 iOS no repro
VLNQA00310 - iPad Pro 12.9", 13.4.1 iOS no repro
VLNQA00392 - iPad (9th generation), 15.0 iOS no repro

Note: Not reproducible without the 3rd and 4th step

  1. Resolution Note (fix version 2023.1.0a20):

    Fixed in: 2023.1.0a20

  2. Resolution Note (fix version 2022.2.2f1):

    Fixed in: 2022.2.2f1

  3. Resolution Note (fix version 2021.3.17f1):

    Fixed in: 2021.3.17f1

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