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0
votes
Fixed

[AssetBundles] LoadAsset<GameObject>(name) returns null if a bundle cont...

Asset Loading

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Nov 11, 2015

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Version/s: 5.2.2f1

Reproduction steps:1. Open attached project "PrefabNotLoaded"2. Open scene "Demo"3. Enter play mode4. Observe the Console Window--- ... Read more

0
votes
Fixed

Unity crashes when user stops the server and WebGL client connected

Networking

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Nov 11, 2015

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Version/s: 5.3.0b6

1. Open attached project2. Build and run for WebGL3. Run "Server" or "Host" in Editor or standalone4. Connect to the server from Web... Read more

4
votes
Fixed

[Sprites] When loading asset bundles that were built with 5.2 and uses E...

2D

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Nov 11, 2015

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Version/s: 5.3.0b6

Steps to reproduce: 1. Open attached project in latest 5.32. Open and play 'Test' scene3. The 'Loader.cs' script will load an asset ... Read more

0
votes
Fixed

[Android]Apk building process fails when project has plugins and path ha...

Android

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Nov 11, 2015

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Version/s: 5.2.2f1

To reproduce:1) Put attached project into folder with special character (for example, 'c#')2) Open attached project3) Build for Andr... Read more

2
votes
Fixed

[ClothAPI] Missing or invalid properties when accessing them through script

Physics

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Nov 11, 2015

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Version/s: 5.3.0b6

Steps to reproduce: 1. Create new project and script useTethers: FIXED2. Try to access useTethers property through script3. Notice t... Read more

0
votes
Fixed

[MultiscneneEditing]Call to GetActiveScene() crashes when entering play ...

Assets Management

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Nov 10, 2015

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Version/s: 5.3.0f1

How to reproduce:1. Open the attached project2. Open the scene3. Enter playmode4. Crash Previous versions also crashed if script was... Read more

0
votes
Fixed

FBXs Containing 3DSMax Camera Nodes Cause Unity to Crash When Marked as ...

Global Illumination

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Nov 10, 2015

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Version/s:

Tested in: Version 5.3.0b6 (cc2b3bfc4699)Mon, 02 Nov 2015 20:20:45 GMTBranch: 5.3/staging ======= Repro: Import the attached FBX fil... Read more

33
votes
Fixed

[Occlusion culling] Performance spike in Culling when Camera is not rend...

Camera

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Nov 10, 2015

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Version/s: 5.2.1p1

Reproduction steps:1. Download and open the repro project form the attached link2. Open and play the "CorridorDemo" scene (Assets\Sc... Read more

0
votes
Fixed

[iOS] Materials using Standard Shader are corrupted when using GLES2

iOS

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Nov 10, 2015

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Version/s: 5.3.0b6

To Reproduce: 1. Build and run the attached project with GLES2.2. Observe that all materials are corrupted (it's just using Standart... Read more

0
votes
Fixed

UserList::RemoveIndex crash on deleting Animator controller file from pr...

Animation

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Nov 10, 2015

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Version/s: 5.2.2f1

To reproduce:- Open attached project- Open "test" scene- In hierarchy select "Leopard_props" game object- In inspector click on anim... Read more

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