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InputEvent is triggered when using SetValueWithoutNotify
How to reproduce:1. Open the attached “My project” project2. Enter Play Mode3. Click on the “Button” button4. Observe the Console Ex... Read more
[WebGL] Audio is different when using GetData and SetData to duplicate t...
Reproduction steps:1. Open the user’s attached project “webgl-audio-getdata”2. Build and Run the project on WebGL3. Click the “Play”... Read more
Project gets stuck on "EditorApplication.Update" when trying to open it
Reproduction steps:1. Open the user’s attached “My project.zip“ project Expected result: Project opens successfullyActual result: Pr... Read more
[Linux] SystemInfo.batteryStatus/SystemInfo.batteryLevel doesn't work on...
Reproduction steps:1. Open the attached “IN-17634.zip” project2. Open the “Assets/Scenes/SampleScene.unity3. Enter Play Mode4. Obser... Read more
Search Index build duration raises disproportionately when element count...
Reproduction steps: Open the attached project (“SearchIndexManager.zip“) Select Scene “Assets/Scenes/ReproScene” Press Window>Sea... Read more
Editor creates multiple processes when Parallel Import is disabled
Reproduction steps: Open the attached project(“ImportTasks.zip“) Open Assets/Cube Change Cubes transform value Save changes Observe ... Read more
Transform Component doesn't collapse when pressing on the top pixels of ...
Reproduction steps:1. Create an empty project2. Press on any GameObject in the Hierarchy3. Press on the top pixels of the Transform ... Read more
Reload Script Assemblies never load when entering debug mode
Reproduction steps: Open the user’s attached project ("IN-15973_Test.zip") Open Test.cs in Visual Studio Add a breakpoint above Debu... Read more
VideoPlayer.url on Android does not work with file uri scheme when using...
Reproduction steps: Open the user’s attached project Build And Run on an Android device Test all four options from the drop-down Exp... Read more
AvatarBuilder.BuildHumanAvatar() is unable to find Transform when enteri...
How to reproduce:1. Open the attached “Test Avatar” project2. Enter Play Mode3. Observe the Console Expected result: No errors appea... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor