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[Windows] AssemblyDefinition csproj files include non-code assets from o...
Steps to reproduce:1. Open user attached project2. Go to Assets -> Open C# Project3. Observe that the .shader files are included ... Read more
Incorrect mesh rotation transforms when importing FBX files from 3ds Max...
Steps to reproduce1. Download the attached project (3dsMaxImportBug)2. Open TestScene013. Notice how the meshes both in the viewport... Read more
Building for Mac on Windows can be confusing if the selected folder does...
To reproduce:1. Build for Mac standalone2. Select folder with a name that doesn't end with .app3. After the build, another folder is... Read more
Opening the Packman UI spams the console with >400 error Panel.PaintSubT...
As title says.The console errors can be cleared and the project runs, but if you leave the Packman UI window open, the same errors a... Read more
Can't add references to package manager asmdef files from the editor
To reproduce: 1. Create a new Assembly Definition file2. In the Inspector, try adding a reference3. Observe that you cannot add refe... Read more
[Timeline] Values are not removed on last Scale axis when removing keys ...
To reproduce:1. Open my attached project2. In Hierarchy window, select Cube game object, make sure Timeline window is open3. In Insp... Read more
Raycast hits a sprite in the back, but not the sprite in the front when ...
To reproduce: 1. Open the project, attached by the user (Collider2dOrderBug.zip)2. Open the "Demo" scene3. Enter Play mode4. There a... Read more
Collab: Downloading projects blocked when cloud project has \Packages\ma...
Some of the project on the QA Project Share org can not be loaded. Repro:- Get accecc to the QA Project Share Org- Try loading up th... Read more
Editor crashes on quitting
Steps To Reproduce: 1. Launch the editor.2. Create/Open a project.3. Go to Unity -> Quit4. Observe that the editor crashes. Repro... Read more
[Timeline] Object's original pivot point is used when changing object's ...
To reproduce:1. Open my attached project2. In Hierarchy window, select Cube game object3. In Timeline window, move the cube's animat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Nested Canvases' CanvasGroup.blocksRaycasts parameter ignores inheritance from parent Canvases' CanvasGroup when Override Sorting is enabled
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled