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Last "Managed Field" property has truncated bottom padding when expandin...
Steps to reproduce: Create a new Unity project using the Universal 3D template From the Package Manager, install the Memory Profiler... Read more
Cinemachine camera does not jump to the target position when using Cinem...
How to reproduce: Open the “CinemachTest.zip“ project Open the SampleScene Enter Play Mode Press the “Move Camera“ button in the Gam... Read more
Tree Prefab Asset icon does not display leaves
Reproduction steps:1. Create a new project2. Create a Tree GameObject (GameObject > 3D Object > Tree)3. Select newly created G... Read more
Incorrect error box style when installing the unsigned package in the Pa...
How to reproduce:1. Create a new Unity project2. In the Package Manager, click "+" button -> Install package from tarball -> "... Read more
"Invalid Signature" pop-up incorrectly wraps the text when using the Lig...
How to reproduce:1. Create a new Unity project2. In the Package Manager, click "+" button -> Install package from tarball -> "... Read more
Pop-up is shown when installing an unsigned package via Test Runner
How to reproduce:1. Open the attached project "Pack"2. In the Assets/Tests/Tests.asmdef file set the path to the attached "com.hungr... Read more
WebGPU: can't bind compute RWTexture for read and write
Steps to reproduce: open attached project build for web Actual results: Error that a texture is bound for both read and write, which... Read more
WebGPU: errors with unorm and half4 RWTexture
Steps to reproduce: open the attached project build and run for web Actual results: The project should run without error Expected re... Read more
WebGPU: Firefox errors on many projects
Steps to reproduce: Build the project for web Open the build in firefox Actual results: Error about pipeline layout having an invali... Read more
Error indicating that Importer has not been disposed properly is logged ...
Steps to reproduce: Open any Project with the 2D PSD Importer package installed (this enables a dropdown menu to switch to something... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default