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0
votes
Fixed

Asset keeps glitching in the Scene when being dragged from Project tab a...

Window management

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Oct 07, 2021

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Version/s: 2022.1.0a10

How to reproduce:1. Create new project2. Create any 3D object in Scene3. Make it a prefab, by dragging from Hierarchy to Project tab... Read more

0
votes
Fixed

[XR][Oculus] TouchScreenKeyboard reports state "Visible" even if the <us...

XR SDK

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Aug 30, 2021

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Version/s: 2020.3, 2020.3.17f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Download the attached user's project "KeyboardMinRepro.zip"2. Build and Run on Oculus Quest 1/23. Wiggle the j... Read more

0
votes
Fixed

The Timeline does not set back the state of GameObjects after saving a S...

Timeline

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Aug 24, 2021

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Version/s: 2019.4, 2020.3, 2020.3.16f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project "seq-save-scene-reset-timeline.zip"2. Open the TestScene (Assets&gt;TestScene)3. Open ... Read more

0
votes
Fixed

Progress Bar's Low and High value are not accessible through script

UI Builder

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Aug 11, 2021

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Version/s: 2021.2, 2021.2.0b7, 2022.1

How to reproduce:1. Open the attached "LowHighValues.zip" project2. Open the "ui.cs" script3. Write "bar.lowValue" or "bar.highValue... Read more

0
votes
Fixed

[HDRP] Shader Graph generated code includes unused Interpolators when us...

HD RP

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Mar 02, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.11f1, 2022.1, 2022.2

How to reproduce:1. Open the user-submitted project2. In the Project window, select the Asset "FabricShaderGraph" (Assets/FabricShad... Read more

0
votes
Fixed

An error is thrown when merging changes made to a Prefab into a Nested P...

Scene Management

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Sep 02, 2021

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Version/s: 2020.2.0a3, 2020.3.14f1, 2021.2, 2022.1

How to reproduce:1. Open the user attached "nested_bug.zip" project2. Open the "GameParent" Prefab located in the Scenes folder3. Op... Read more

2
votes
Fixed

"This Mesh Collider is attached to GameObject but doesn't have Read/Writ...

Physics

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Mar 08, 2022

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Version/s: 2021.2.0a9, 2021.2.14f1, 2022.1, 2022.2

Reproduction steps:1. Open the user's attached "MeshTest.zip" project2. Open the "SampleScene" Scene3. Enter the Play mode4. Observe... Read more

0
votes
Third Party Issue

[DX11] ComputeBuffer doesn't return full buffer data when using one Comp...

DirectX11

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Nov 09, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.1f1, 2022.1, 2022.2

Reproduction steps:1. Open the attached user's Unity project "DX11Bug.zip"2. Make sure that Graphics API is set to Direct3D113. In t... Read more

3
votes
Fixed

[Android] [UIR] Performance degradation when VisualElements are visible ...

UI Toolkit

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Aug 31, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2021.2.0b7, 2022.1

How to reproduce it:1. Open the user's project "UiTransparentTest.zip"2. Open the Build settings and make sure that only the "UiTool... Read more

0
votes
Won't Fix

Editor shortcuts and Scene navigation behaves incorrectly when using the...

Input

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May 28, 2021

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Version/s: 2019.4, 2020.3, 2020.3.10f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Change the keyboard layout to DVORAK through system settings2. Open a new or an existing project3. In the Scen... Read more

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