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Addressables does not work in standalone profiler
*Steps to reproduce:* # In a project with Addressables configured # Launch Analysis->Standalone Profiler # Click in the Addr... Read more
"System.String" size in Player increases when building using Addressable...
Reproduction steps: 1. Open the attached “repro_IN-96771“ project 2. Open the “Assets/SpaceShooter.unity“ Scene 3. Open the “Addr... Read more
Strikethrough appears on labels when reordering addressables labels
Reproduction steps: 1. Open the attached “BugRepro” project 2. Select the “Assets/Resources_moved/00065-1705418973.png” asset 3. ... Read more
BuildAssetBundleOptions.AppendHashToAssetBundleName yields different res...
How to reproduce: 1. Open the attached "IN-92966" project 2. Open the “SceneTest” Scene 3. Navigate to “Example” > “Build AssetBu... Read more
"Play Mode Script" dropdown list not appearing when clicking on the drop...
How to reproduce: 1. Open the attached “IN-97628” project 2. Open the Addressables Groups window (Window → Asset Management –> Add... Read more
Bundles are not unloaded when unloading addressable Scenes
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open “File > Build Profiles” 3. Enable Development Build, Autocon... Read more
An error is thrown when building Addressables with the Addressables Repo...
How to reproduce: 1. Open the “CanDeleteMissingBuildReport.zip“ project 2. Open the Window > Asset Management > Addressables > Gro... Read more
[Addressables] DefaultSchemaSettings has "androidLocalSettings" assigned...
Reproduction steps: 1. Open any project 2. Install the Addressables for Android package 3. In the Project window, search for and ... Read more
Build Report Search is very slow on big projects
One of the forum users reported issue with search being very slow on Build report asset search especially on huge projects ** *S... Read more
Errors “Assertion failed on expression: 'm_PreventLoadingFromFile != nam...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/_PROJECT/Scenes/Rooms/SampleScene.unity” Scene ... Read more
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