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Addressables does not work in standalone profiler
*Steps to reproduce:* # In a project with Addressables configured # Launch Analysis->Standalone Profiler # Click in the Addr... Read more
"System.String" size in Player increases when building using Addressable...
Reproduction steps: 1. Open the attached “repro_IN-96771“ project 2. Open the “Assets/SpaceShooter.unity“ Scene 3. Open the “Addr... Read more
Strikethrough appears on labels when reordering addressables labels
Reproduction steps: 1. Open the attached “BugRepro” project 2. Select the “Assets/Resources_moved/00065-1705418973.png” asset 3. ... Read more
Addressables Image set in .uss loses reference when reloading additional...
Reproduction steps: 1. Open the attached “IN-98151.zip” project 2. Build and Run the project 3. In the Player, with WASD keys wal... Read more
BuildAssetBundleOptions.AppendHashToAssetBundleName yields different res...
How to reproduce: 1. Open the attached "IN-92966" project 2. Open the “SceneTest” Scene 3. Navigate to “Example” > “Build AssetBu... Read more
"Play Mode Script" dropdown list not appearing when clicking on the drop...
How to reproduce: 1. Open the attached “IN-97628” project 2. Open the Addressables Groups window (Window → Asset Management –> Addre... Read more
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