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Addressables does not work in standalone profiler

Package: Addressables

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Mar 11, 2025

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Version/s: 2.3.16

*Steps to reproduce:* # In a project with Addressables configured #  Launch Analysis->Standalone Profiler #  Click in the Addr... Read more

0
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In Progress

"System.String" size in Player increases when building using Addressable...

Package: Addressables

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Mar 17, 2025

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Version/s: 1.23.1, 2.3.16

Reproduction steps: 1. Open the attached “repro_IN-96771“ project 2. Open the “Assets/SpaceShooter.unity“ Scene 3. Open the “Addr... Read more

0
votes
In Progress

Strikethrough appears on labels when reordering addressables labels

Package: Addressables

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Mar 31, 2025

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Version/s: 2.3.16, 2.4.1

Reproduction steps: 1. Open the attached “BugRepro” project 2. Select the “Assets/Resources_moved/00065-1705418973.png” asset 3. ... Read more

0
votes
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Addressables Image set in .uss loses reference when reloading additional...

Package: Addressables

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Apr 03, 2025

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Version/s: 2.4.2

Reproduction steps: 1. Open the attached “IN-98151.zip” project 2. Build and Run the project 3. In the Player, with WASD keys wal... Read more

0
votes
Fixed

BuildAssetBundleOptions.AppendHashToAssetBundleName yields different res...

Package: Addressables

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Jan 17, 2025

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Version/s: 2.3.1

How to reproduce: 1. Open the attached "IN-92966" project 2. Open the “SceneTest” Scene 3. Navigate to “Example” > “Build AssetBu... Read more

0
votes
Active

"Play Mode Script" dropdown list not appearing when clicking on the drop...

Package: Addressables

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Apr 18, 2025

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Version/s: 2.4.3

How to reproduce: 1. Open the attached “IN-97628” project 2. Open the Addressables Groups window (Window → Asset Management –> Addre... Read more

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