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[Search] Query Builder - "Input String was not in a correct format" erro...
Steps to reproduce: Open any project. Open the Search window with Cmd+K Add a "Menu Path" pill Right-click pill > Format > Num... Read more
MacOS Xcode project build fails when a package has PrivacyManifest
Steps to reproduce: 1. Create a new project 2. Install Analytics package 3. Export the Xcode project 4. Build the project Actual res... Read more
[IL2CPP] Crash when closing the Player while an exception is thrown duri...
How to reproduce:1. Open the attached Project "il2cppTest.zip"2. Build and Run the Scene "SampleScene"3. In the Player, click the bu... Read more
Warning logs about missing scripts are thrown when building Asset Bundle...
Reproduction steps:1. Open the attached “bug-addressables-build-warnings.zip” project2. Open the “Addressables Groups” Window (Windo... Read more
[VFX Graph] SpawnIndex values are wrong with Instancing On and several V...
Steps to reproduce: 1. Open an HDRP project 2. Import the provided Unity package 3. Open the scene named _VFXG_Spawnindex_instancing... Read more
[WebGL] Play doesn't work with an audio random container in WebGL with a...
Steps to reproduce: Download and open the attached project 'ARCWebGLPlayBug.zip'. Build and run the project for WebGL. Press '1' on ... Read more
A wrong compute buffer is returned in a render pass when using the "Comp...
How to reproduce:1. Open the “RenderGraphBug“ project2. Open the “SampleScene“3. Observe the Console window Expected result: The “Bu... Read more
[Linux] AutoLocale error gets thrown when opening a project
Reproduction steps:1. Create a new 3D project2. Observe the Console window Expected result: No errors are thrownActual result: “Auto... Read more
Importing Production Ready Shaders and Feature Examples from the Shader ...
How to reproduce:1. Create a new High Definition 3D Template Project2. Open Package Manager (Window -> Package Manager)3. Find an... Read more
"The type or namespace name 'EditorMultiplayerManager' does not exist......
Reproduction steps:1. Create a new project2. Using the Package Manager (Window > Package Manager), install the Dedicated Server p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject