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Slider does not update when it is no longer controlled by a HorizontalLa...
Steps to reproduce: 1. Open the project and the scene 2. Find 'Slider' under Canvas in hierarchy 3. Note that it's Rect Transform va... Read more
uGUI Image and Rect masks don't work with deferred rendering and DX11
Steps to repro: 1) Open 'uGUIProjectBeta11' project 2) Open 'Scroll View' scene 3) Enable DX11 mode in Player Setting... Read more
Unity crashes when trying to upload project to Asset Server
- Open project attached to case 615020 - Create a new project on our Asset Server instance - Try to commit all assets from the Unity... Read more
Screenshot taken in Landscape mode is not rotated accordingly on WP8
Steps to reproduce: 1. Add the following script to any project: Texture2D screenshot; void OnGUI() { if (screenshot != null) { ... Read more
Freeze on printing downloaded long string
1. Open scene "test" 2. Play in editor 3. Press Gui.button "return Length 100,000(Freeze)", file will be downloaded and printed with... Read more
Inspector - component property names overflow into property value space
Steps to reproduce: 1. Open the attached project 2. Select the gameObject which has an attached component script 3. Observe the scri... Read more
Unity web player game using Google Chrome will not allow input
Steps to reproduce: 1. Open the build (build/build.html) with Chrome or build the project to webplayer platform 2. Press 'Run this t... Read more
Not possible to commit projects to Asset Server
When trying to commit any project (even completely new one to Asset Server, getting the error: "Could not prepare upload. value "42... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion