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ArgumentException is thrown when setting dataSource to the C# object tha...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/UITK/TestDocument.uxml“ file in the UI Builder window3... Read more
EditorSceneManager.sceneOpened is not triggered when initially loading ...
Reproduction steps:1. Open the attached “BugRepro” project2. Observe the Console window Expected result: A message with the current ... Read more
UI Builder Inspector elements become unreachable when expanding and coll...
How to reproduce:1. Create and open a new project2. Open the UI Builder (Window -> UI Toolkit -> UI Builder)3. Add any element... Read more
Warnings are thrown when entering and exiting Play Mode in the Runner Ga...
Steps to reproduce:1. Create a new project with the "Runner Game" template2. Open the "Assets/Scenes/SampleScene" scene3. Enter Play... Read more
[VFX] Tooltips are not shown anymore
Steps to reproduce: 1. Create a simple VFX Graph and open it 2. Hover the mouse on the Initialize Particle context's Bounds port Act... Read more
"Terrain" Component values reset when painting over a terrain border whi...
Reproduction steps:1. Open the attached "repro_IN-84102" project2. Open the "Assets/OutdoorsScene.unity" Scene3. Open the Scene view... Read more
Mouse cursor swapping between Input and Select mode when hovering over t...
How to reproduce:1. Create a new HDRP/URP/XR/VR template project2. Open Scene view3. Hover the mouse over the Grid and Snap input fi... Read more
Build fails with cast error when building Linux Player
Reproduction steps:1. Open the attached “BugRepro” project2. Click File > Build Settings…3. Select the Linux target4. Build the p... Read more
"TMP_FontAsset.ClearAtlasTextures" set the size of Atlases to 1x1 when ...
How to reproduce:1. Create a new project2. Open the project3. Search for the “TMP_FontAsset“ asset4. Search for the “{{if (setAtlasS... Read more
Texture2D "_MainTex" ShaderGraph property reference is empty when attach...
Reproduction steps:1. Open the attached “MainTex.zip” project2. Select the “Triangle” GameObject from the Hierarchy3. In the Inspect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved