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Won't Fix
Votes
0
Found in
2022.3.45f1
6000.0.19f1
Issue ID
UUM-82353
Regression
No
Build fails with cast error when building Linux Player
Reproduction steps:
1. Open the attached “BugRepro” project
2. Click File > Build Settings…
3. Select the Linux target
4. Build the project
Expected results: The project is built successfully
Actual results: Build fails with error “cast from pointer to smaller type 'int32_t' (aka 'int') loses information“
Reproduced with: 2022.2.0a18, 2022.3.45f1, 6000.0.19f1
Can’t reproduce with: 2021.3.43f1, 2022.2.0a17 (Can’t downgrade project)
Reproduced on: Windows 10, Ubuntu 22.04
Not reproduced on: No other environment tested
Note: The Mono version builds successfully
Full error:
Building Library\Bee\artifacts\LinuxPlayerBuildProgram\zbz95\jyalehvu9tx2.o failed with output:
C:\Project\Library\Bee\artifacts\LinuxPlayerBuildProgram\il2cppOutput\cpp\GenericMethods.cpp:28119:10: error: cast from pointer to smaller type 'int32_t' (aka 'int') loses information
return (int32_t)L_0;
^~~~~~~~~~~~
1 error generated.
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
Comments (1)
-
Hadow
Oct 21, 2024 13:55
How to modify the IL code? Can you explain the steps in detail?
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Resolution Note:
Project provided contains invalid IL. There is a generic method that is attempting to cast an enum to an int32.
IL_0000: ldarg.0 // This is a generic value type of variable size.
IL_000b: ret // Attempting to return an int32
Changing the IL to the following 4 lines....
ldarga.s 0
conv.u
ldind.i4
ret
will achieve the same result with valid IL.