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Animator window rendering is broken - lines appear in the
Animator window rendering is broken - lines appear in the background 2) How can we reproduce it using the example you attached 1. C... Read more
can't slide to the left due to navigation happening instead
1. play widget scene 2. navigate to the lowermost horizontal slider 3. try to slide to the left with arrow keys 4. observe that it n... Read more
The letter "S" is right on the border of the background tab
The letter "S" is right on the border of the background tab. From a distance it looks like the word "Select" is exceeding the backgr... Read more
ADB locks files opened with fopen until the process is killed
Reproduced with: Unity Version 4.5.1f3 (73cd57f80e3e) Read more
"Sorting Layer" and "Order in Layer" are missing on some Renderer compon...
"Sorting Layer" and "Order in Layer" are missing from Line Renderer and Trail Renderer. Please see attached screen shot for details.... Read more
[iOS] Screen.orientation breaks touch input
iOS Player stops detecting touch input after setting Screen.orientation from a script. 1. Build and run the project on an iOS devic... Read more
Unity crashed when deleting an instantiated Canvas prefab
To Reproduce: 1. Open scene 'crashrepro', click button crash. 2. Unity crashes when trying to destroy/destroyObject a canvas which i... Read more
Can't navigate to right or left from sliders/scrollbars
1. play widget scene 2. navigate to the middle vertical slider 3. observe you can't navigate to the left slider 4. observe you can n... Read more
Built application does not ask for permission to use location service
Steps to reproduce: 1. Create a new project 2. Build it to a folder 3. In Package.appxmanifest set application to use Location capab... Read more
Inspector previews of images set to Alpha8 are just black rather than sh...
Steps to repro: 1. Open the attached project 2. Select the image 'WithAlpha' 3. Observe that the preview is just a black square Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion