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[OSX] Depth buffer is flipped in postfx sometimes gets corrupted, when n...
Steps to reproduce:1. Download and open attached project2. Open scene "Scenes/Game"3. Switch rendering path to forward4. Build stand... Read more
Editor crashes after reimporting certain fbx file
How to reproduce:1. Open the attached project "760131Reimport.zip"2. Find ThiefChar_001@1m_vault.fbx3. Right mouse click and select ... Read more
[entreprise support] When Graphics API for standalone is set to GLCore, ...
Steps to reproduce: 1. Open attached project (Extra_(de)compression.zip)2. Switch the build target to iOS (or Android)3. Right-click... Read more
[UNET][WebGL] NetworkClient.SendByChannel called on client crashes the s...
Steps to reproduce:1) open "...client.zip"2) sccene 'client' make sure that "Client" GO in hierarchy has an image attached to "Uploa... Read more
ParticleSystem calls (Play, Stop, Clear, IsAlive, etc) with 'withChildre...
Steps to reproduce: 1. Open attached project2. Open the only scene in it3. Open the 'Profiler' window4. Play the scene5. Notice the ... Read more
Flipped Sprites are not culled correctly
Steps to reproduce:1. Open attached project's scene "bugScene".2. Enter play mode.3. Observe - non flipped sprite is culled correctl... Read more
[Plugins] Plugin importer allows to specify AnyCPU for native plugins
This behaviour may easily confuse the users because native plugins default to being set to AnyCPU and if they're set like that for a... Read more
[Plugins] IL2CPP fails to load DLLs through DllImport if its specified n...
If you have a native DLL, let's say "Test.dll", and try to P/Invoke to it when using IL2CPP scripting backend like this: [DllImport(... Read more
[Forward HDR] Emission of object is not rendered if Clear Flags are set ...
Repro steps:1) Open the project and bug.scene in it2) Notice the red glowing cube in the Game View3) Select Top Camera in the Hierar... Read more
Rect Mask 2D moves separately from the parent canvas
Steps to reproduce:1. Download and open attached project "RectMask2D.zip"2. Open and play scene "bug"3. Select "ChildCanvas" object ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject